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How To Monetise Your GameMaker Game
Posted by Mark Alexander on 28 August 2015

We all know that GameMaker: Studiopermits just about anyone to make games and then port them to m... More »

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Spellbinding Solitaire - Now Available!
Posted by Shaun Spalding on 27 August 2015

A brand new, magical imagining of your favourite card game now available on iOS and Android! T... More »

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The Real World Of The Indie Dev Business
Posted by Mark Alexander on 21 August 2015

While I admit that making games for a living with GameMaker: Studio is a fun and interesting way ... More »

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Game Dev Diary (Pt.15) - Sound? What sound?
Posted by Mark Alexander on 14 August 2015

In a previous Dev Diary, I briefly touched on the tools I use when making games and as a part of ... More »

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New Extension System For 3rd Party API Support
Posted by Mark Alexander on 7 August 2015

In the coming Early Access update support for the following 3rd party API's will be getting remov... More »

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Marketing, The Final Frontier
Posted by Mark Alexander on 31 July 2015

It's well known that marketing is important. In fact, if you were to ask any successful dev how t... More »

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Is There Life Outside Of Google Play?
Posted by Mark Alexander on 24 July 2015

Many people who use GameMaker: Studio to make mobile games start out with the Android module due ... More »

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Maddening Overload - Multiplayer now available!
Posted by Gavin Smart on 6 July 2015

Maddening Overload is available now on PlayStation®4 and with our new multiplayer update,... More »

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Flox: Creating a Backend for GameMaker (Pt.3)
Posted by Mark Alexander on 3 July 2015

This weeks Friday tech blog is the third (and final) tech blog written by our guest writerRyan Lo... More »

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Flox: Creating a Backend for GameMaker (Pt.2)
Posted by Mark Alexander on 26 June 2015

This weeks Friday tech blog is the second tech blog written by our guest writerRyan Loader,and fo... More »

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Flox: Creating a Backend for GameMaker (Pt.1)
Posted by Mark Alexander on 19 June 2015

This weeks tech blog is the first in what we hope will be a long list of tech blogs written by gu... More »

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How To Compile To Linux (Ubuntu)
Posted by Mark Alexander on 12 June 2015

Recently, YoYoGames added the YoYo Compiler to the Linux (Ubuntu) target platform, and so we are ... More »

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Game Dev Diary (Pt.14) - Saving the Day
Posted by Mark Alexander on 5 June 2015

I'd love to be able to continue these tech blogs indefinitely, but unfortunately I can't... I've ... More »

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Game Dev Diary (Pt.13) - Eye Candy And Easter Eggs
Posted by Mark Alexander on 29 May 2015

When I play a game, I am always on the lookout for little details that make me laugh or that imme... More »

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Game Dev Diary (Pt.12) - UI, UX And All That Jazz
Posted by Mark Alexander on 22 May 2015

As game developers, it's very easy for us to take things like the user interface and HUD (heads-u... More »

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