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A Little Extra GameMaker
Posted by Ross Manthorp on 16 April 2018

Up until the end of April, we’re offering everyone who buys or upgrades to a paid GameMaker Studi... More »

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Android In-App Purchases
Posted by Mark Alexander on 12 April 2018

In this article we'll be looking at how you create and test In App Purchases (IAP) in your Androi... More »

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Team DYO: How to make your game more CO-OP
Posted by Ross Manthorp on 5 April 2018

This tech blog is our second written by guest contributor Josia Roncancio, who is the programmer ... More »

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Localisation and More With GameMaker Studio 2.1.4
Posted by Ross Manthorp on 4 April 2018

The next release of GameMaker Studio 2 sees the launch of the localisation into French, Spanish a... More »

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Indie Attitudes to Digital Storefronts on Desktop
Posted by Ross Manthorp on 22 March 2018

We are committed to giving our Indie developers a greater voice in shaping the games industry of ... More »

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Desktop Licence For Everyone During GDC Game Jams
Posted by Ross Manthorp on 14 March 2018

We love game jams and believe GameMaker’s super-efficient workflow is such a great tool for them.... More »

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GameMaker Studio 2 To Launch on Nintendo Switch
Posted by Ross Manthorp on 8 March 2018

GameMaker Studio 2, the leading 2D game development engine, has signed a deal with Nintendo, mean... More »

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GameMaker: Studio 1.4 Upgrade Discount
Posted by Andrew Turner on 1 March 2018

Following-on from last year’s announcement of GameMaker: Studio 1.4 heading off into the sunset, ... More »

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The Long Journey of DYO
Posted by Andrew Turner on 21 February 2018

This post has been written by guest contributor Josia Roncancio who is the programmer and one of ... More »

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Dynamic MP Grids
Posted by Mark Alexander on 6 February 2018

If you've ever had to make any type of enemy movement in a game (especially a top down game) the ... More »

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Z-Tilting: Shader Based 2.5D Depth Sorting
Posted by Mark Alexander on 18 January 2018

Today's Tech Blog is courtesy of Hannes “Ariak” Schmieding, and it covers an interesting alternat... More »

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Depth base mouse collision
Posted by Mike Dailly on 19 December 2017

We've been asked a few times about how to have the mouse only click on the topmost instance of a ... More »

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Ghosted Parent Events and Object Variables
Posted by Mark Alexander on 14 December 2017

The 2.1.3 update to GameMaker Studio 2 is out and along with the usual batch of stability improve... More »

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GameMaker Studio 2.1.3 Out Now!
Posted by Lee Chisholm on 12 December 2017

Today we are releasing our latest update - GameMaker Studio 2.1.3, the latest feature and bug-fix... More »

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Introduction To Networking In GameMaker Studio 2
Posted by Mark Alexander on 21 November 2017

This tech blog is a revision of the Introduction To Networking blog post, only updated for use wi... More »

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