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Blog lookingpastlockdown
Developers Looking Past Lockdown
Posted by Ross Manthorp on 18 February 2021

Before the pandemic upended everything, indie games were in a great place. Advancements in-game e... More »

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Learn About GameMaker’s Future and How We Fit in At Opera (Q&A)
Posted by Ross Manthorp on 11 February 2021

Following our big news, we want to take the time to assure our developers of the long road ahead ... More »

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YoYo Games is now part of Opera
Posted by Ross Manthorp on 20 January 2021

We’ve got some big news! YoYo Games is now part of Opera - the global web innovator and creator o... More »

Final winners blog
Holiday Sequences Jam: WINNERS
Posted by Ross Manthorp on 15 January 2021

Our holiday competition has concluded! The theme of the jam was “FORWARD MOTION” and we saw some... More »

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GameMaker Holiday Sequences Jam
Posted by Ross Manthorp on 16 December 2020

YoYo Games is happy to be hosting a holiday competition to create and develop a game on the theme... More »

Zb blog
Coding GUI Elements Using Structs
Posted by Ross Manthorp on 10 December 2020

Hi, I’m Zack Banack, developer of the Shampoo framework. Shampoo changes the GUI-development work... More »

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The Positive Power Of Making Video Games
Posted by Ross Manthorp on 3 December 2020

Playing video games unlocks a host of well-documented side benefits, including improved brain fun... More »

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GMS2 Version 2.3.1 Full Release
Posted by Ross Manthorp on 23 November 2020

GameMaker Studio 2 update 2.3.1 is an evolution of the new Sequences functionality introduced in ... More »

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Using GameMaker in Game Jams
Posted by Ross Manthorp on 12 November 2020

Game jams are a fantastic way to flex your creativity, test out new tools and techniques and to c... More »

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Writing Efficient Code: Reusability and Extensibility
Posted by Ross Manthorp on 29 October 2020

Gurpreet S. Matharoo creates GameMaker courses and is known on YouTube as “GameMakerStation”. He... More »

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Coffee-Break Tutorials: Simple Inventory (GML)
Posted by Mark Alexander on 22 October 2020

Hello and welcome to another one of our coffee-break tutorials! This time around we're going to b... More »

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Coffee-Break Tutorials: Simple Inventory (DnD)
Posted by Mark Alexander on 22 October 2020

Hello and welcome to another one of our coffee-break tutorials! This time around we're going to b... More »

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Update 2.3.1 Beta Release & More
Posted by Ross Manthorp on 8 October 2020

Version 2.3.1 GameMaker Studio 2 update 2.3.1 is another evolution of the new Sequences function... More »

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Coffee-Break Tutorials: Juicy Screenshake (GML)
Posted by Mark Alexander on 17 September 2020

A very important part of making a game that is easily overlooked is adding "juice" to the gamepla... More »

001 blog post dnd
Coffee-Break Tutorials: Juicy Screenshake (DnD)
Posted by Mark Alexander on 17 September 2020

A very important part of making a game that is easily overlooked is adding "juice" to the gamepla... More »

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