Whether building your first game or creating and publishing your next hit, getting started with GameMaker has never been easier. We recently announced creators can now access GameMaker’s powerful tools and functionality for free, with no restrictions to the games they make. Today everyone can learn how to build games by starting slowly and enjoying the thrill of creation. And if your creations are ready to be shared with the world, there is an option to get your game out to your favorite platforms, fast.
New, More Affordable Pricing For Sharing and Publishing Games
Starting with desktop and then moving to web and mobile, more and more platforms are being introduced and then quickly becoming adopted by game creators. To meet those needs and encourage developers to ship their games everywhere we are making our purchasing options broader and at the same time more affordable and flexible. From now on, we have combined all our non-console platforms into a single "Indie" option where you can publish across all these platforms from a single version of the game. We have also lowered the price of shipping to console platforms for studios. We've also introduced options to purchase monthly with no minimum commitment.
If you have any questions about the specifics of subscriptions or your existing GameMaker Studio 2 licences (which are not going anywhere!) please see this FAQ!
All new creators also benefit from free access to a wealth of high-quality demos and tutorials created by industry professionals, to help them quickly get up-to-speed with the basics of GameMaker. Like the recently released Little Town and Fire Jump tutorials.
Russell Kay, CTO at YoYo Games, said: “Our vision has always been to make it as easy as possible for anyone to start making awesome games. Today’s announcement represents a huge step forward in making GameMaker more accessible to game creators of all levels. We are also committed to fostering creativity within our community and will be introducing exciting new initiatives in this area later this year.”
Krystian Kolondra, EVP PC & Gaming at Opera, added: “The gradual lowering of technical hurdles has already enabled the democratization of content publishing, through platforms like WordPress, and video creation through YouTube. Making games is the next big step in the creator economy. By making GameMaker free for new game creators and more flexible for Indies and Studios, developing skills and creating great games has never been easier.”
Earlier this year, YoYo Games was acquired by browser developer and consumer internet brand, Opera. Together with Opera GX, the world’s first browser built specifically for gamers, GameMaker has formed the cornerstone of the new Opera Gaming division. Over the coming months, stronger synergy with Opera GX will give GameMaker game creators and studios enhanced access and visibility to share and promote their games to over 9 million games-obsessed Opera GX monthly users. Opera GX and GameMaker recently announced the Opera GX Game Jam, calling on creators to create the next offline game for the “No Internet” page in Opera GX.
Let's Make A Game!