Feuille de route

Le tableau ci-dessous présente la feuille de route de GameMaker Studio 2. Il s'agit d'un guide approximatif des fonctionnalités et des progrès que nous espérons réaliser, mais le contenu est susceptible de changer au fur et à mesure de notre avancée.

Caractéristique de GameMaker
Version
Statut
Curve Library

A selection of pre-set curves/tools for use within animation curves

2.3.2
Libéré
9 Slice

A tool to proportionally scale an image by splitting it in a grid of nine parts

2.3.2
Libéré
Reduce Installer Size
2.3.2
Libéré
Compiler Speed Ups
2.3.3
Libéré
Bundled Windows/macOS Runtimes
2.3.3
Libéré
Source Control Rewrite
2.3.3
Libéré
New Undo System
2.3.3
Libéré
Asset Inspector 1 - Notes, Scripts, Sequences, Shaders, Tilesets, Objects

A tool to view and edit the attributes of assets/instances without opening their editor

2.3.3
Libéré
Ubuntu IDE Beta

Run the GameMaker Studio 2 IDE on Ubuntu systems

2.3.4
Libéré
Replace OpenTK

Replace with SDL2, this is what we use to render the IDE

2.3.4
Libéré
PlayStation 5 Export
2.3.4
Libéré
Xbox Series X|S Export
2.3.4
Libéré
GX Export

An option to export your game to Opera GX - available on the Free version!

2.3.5
En bêta
New Start Page/Project Creation Workflow

Introduces a new streamlined experience when starting up GameMaker informs new users how to get into a project while making it easy for existing users to open existing projects or start new projects. Also brings in a new easy to use system for creating new projects based off of an existing template project.

2.3.5
En développement
SSO Login

Register or Sign in to your GameMaker account using a variety of common account systems

2.3.5
En développement
Sprite Inspector
2.3.5
En bêta
Filters & Effects

Easily apply a filter or effect layer within your rooms, can be controlled at runtime to produce a variety of effects

En développement
Redefinable Keys

Change the key combinations that are used for various functionality within the IDE

En développement
Anim Curve Inspector
Pré-production
Path Inspector
Pré-production
Spine 4.0 Support
En attente
Secure Web Sockets
En développement
Find References
En développement
Font Inspector
Pré-production
Sound Inspector
Pré-production
IDE Image Handling Improvements

Improve the IDEs ability to handle different image formats

En attente
Intellisense Improvements
En développement
Improved Workflow - Objects/Code

An new and improved Object/Code Editor that allows users to edit their objects/code with ease

Pré-production
Text in Sequences

Add and manipulate text within a sequence

En attente
Improved Workflow - Sprites

Improves the way that Sprites/Images are modified within the IDE

Pré-production
Improved Workflow - Rooms

Overhaul of the Room editor to remove friction when using

Pré-production
Room Inspector
Pré-production
Improved Workflow - IDE

Broad general improvements to how Tabs, Docks, etc work

Pré-production
UI System

A selection of pre-set, customisable, UI elements that enable users to quickly and easily create functional UI for their games

En attente
Triggers

New asset type that 'triggers' an event in certain circumstances which users can then base further actions on

En attente
Extension
Statut
Apple GameCenter
En développement
Apple In-App-Purchases
En développement
App Tracking Transparency
En bêta
Facebook
En développement
Firebase Analytics
En développement
Firebase Cloud Messaging
En développement
Firebase Crashlytics
En développement
Firebase Remote Config
En développement
Google AdMob
En bêta
Google Play Billing
En bêta
Google Play Pass Licensing
En bêta
Google Play Services
En bêta
Local Notifications
En bêta
Windows GDK
En développement