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Game Making on a Budget: A DIY Success Story

Game Making on a Budget: A DIY Success Story

  • Ross Manthorp
  • 15 April 2021
I'm Dale Turner; a game and web developer from Australia. I’ve recently released my first game, Astronarch , which I took from a concept to full...En savoir plus
Guest Blogs
Easy Tweening with Animation Curve Library | GameMaker Studio 2.3.2

Easy Tweening with Animation Curve Library | GameMaker Studio 2.3.2

  • Gurpreet S. Matharoo
  • 08 April 2021
Hi there! In this blog post we’re looking at a new feature in GameMaker Studio 2.3.2, called the “Animation Curve Library”. Let’s first look...En savoir plus
Tech
Slick Interfaces with 9-Slice | GameMaker Studio 2.3.2

Slick Interfaces with 9-Slice | GameMaker Studio 2.3.2

  • Gurpreet S. Matharoo
  • 01 April 2021
Hi there! In this blog post, we will be taking an in-depth look at Nine Slice (or 9-Slice), which is an exciting new feature...En savoir plus
Tech
Hacking Stronger Enums Into GML

Hacking Stronger Enums Into GML

  • Ross Manthorp
  • 25 March 2021
What are enums? GameMaker users might be familiar with enums as numerical constants. They are nothing more than a “find and replace” trick the compiler...En savoir plus
Tech Guest Blogs
YoYo Games Round Up - Q&A and More

YoYo Games Round Up - Q&A and More

  • Ross Manthorp
  • 04 March 2021
2021 has been busy for YoYo Games. It’s an exciting time now that we are part of the Opera family and following our Q&A live...En savoir plus
News
Make Your Own Arcade Classic

Make Your Own Arcade Classic

  • Ross Manthorp
  • 01 March 2021
This GameMaker Studio 2 (GMS2) tutorial will guide budding video game creators through the process of creating their very own fully-functional version of the definitive...En savoir plus
News Tutorial
Developers Looking Past Lockdown

Developers Looking Past Lockdown

  • Ross Manthorp
  • 18 February 2021
Before the pandemic upended everything, indie games were in a great place. Advancements in-game engine technology has made it easier than ever for hobbyists...En savoir plus
News
Learn About GameMaker’s Future and How We Fit in At Opera (Q&A)

Learn About GameMaker’s Future and How We Fit in At Opera (Q&A)

  • Ross Manthorp
  • 11 February 2021
Following our big news, we want to take the time to assure our developers of the long road ahead for GameMaker and let you...En savoir plus
News
YoYo Games is now part of Opera

YoYo Games is now part of Opera

  • Ross Manthorp
  • 20 January 2021
We’ve got some big news! YoYo Games is now part of Opera - the global web innovator and creator of Opera GX - Opera GX is...En savoir plus
News
Holiday Sequences Jam: WINNERS

Holiday Sequences Jam: WINNERS

  • Ross Manthorp
  • 15 January 2021
Our holiday competition has concluded!The theme of the jam was “FORWARD MOTION” and we saw some amazing entries using GMS2 and sequences in very unique...En savoir plus
News
GameMaker Holiday Sequences Jam

GameMaker Holiday Sequences Jam

  • Ross Manthorp
  • 16 December 2020
YoYo Games is happy to be hosting a holiday competition to create and develop a game on the theme “FORWARD MOTION” by using the...En savoir plus
News
Coding GUI Elements Using Structs

Coding GUI Elements Using Structs

  • Ross Manthorp
  • 10 December 2020
Hi, I’m Zack Banack, developer of the Shampoo framework. Shampoo changes the GUI-development workflow familiar to many GameMakers. You can use Shampoo to create...En savoir plus
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