Hoja de ruta

La siguiente tabla muestra la hoja de ruta de GameMaker Studio 2. Se trata de una guía aproximada de las características y avances que esperamos realizar, pero el contenido está sujeto a cambios a medida que avancemos.

Característica de GameMaker
Versión
Estado
Curve Library

A selection of pre-set curves/tools for use within animation curves

2.3.2
Liberado
9 Slice

A tool to proportionally scale an image by splitting it in a grid of nine parts

2.3.2
Liberado
Reduce Installer Size
2.3.2
Liberado
Compiler Speed Ups
2.3.3
Liberado
Bundled Windows/macOS Runtimes
2.3.3
Liberado
Source Control Rewrite
2.3.3
Liberado
New Undo System
2.3.3
Liberado
Asset Inspector 1 - Notes, Scripts, Sequences, Shaders, Tilesets, Objects

A tool to view and edit the attributes of assets/instances without opening their editor

2.3.3
Liberado
Ubuntu IDE Beta

Run the GameMaker Studio 2 IDE on Ubuntu systems

2.3.4
Liberado
Replace OpenTK

Replace with SDL2, this is what we use to render the IDE

2.3.4
Liberado
PlayStation 5 Export
2.3.4
Liberado
Xbox Series X|S Export
2.3.4
Liberado
GX Export

An option to export your game to Opera GX - available on the Free version!

2.3.5
En Beta
New Start Page/Project Creation Workflow

Introduces a new streamlined experience when starting up GameMaker informs new users how to get into a project while making it easy for existing users to open existing projects or start new projects. Also brings in a new easy to use system for creating new projects based off of an existing template project.

2.3.5
En desarrollo
SSO Login

Register or Sign in to your GameMaker account using a variety of common account systems

2.3.5
En desarrollo
Sprite Inspector
2.3.5
En Beta
Filters & Effects

Easily apply a filter or effect layer within your rooms, can be controlled at runtime to produce a variety of effects

En desarrollo
Redefinable Keys

Change the key combinations that are used for various functionality within the IDE

En desarrollo
Anim Curve Inspector
Pre-Producción
Path Inspector
Pre-Producción
Spine 4.0 Support
Pendiente
Secure Web Sockets
En desarrollo
Find References
En desarrollo
Font Inspector
Pre-Producción
Sound Inspector
Pre-Producción
IDE Image Handling Improvements

Improve the IDEs ability to handle different image formats

Pendiente
Intellisense Improvements
En desarrollo
Improved Workflow - Objects/Code

An new and improved Object/Code Editor that allows users to edit their objects/code with ease

Pre-Producción
Text in Sequences

Add and manipulate text within a sequence

Pendiente
Improved Workflow - Sprites

Improves the way that Sprites/Images are modified within the IDE

Pre-Producción
Improved Workflow - Rooms

Overhaul of the Room editor to remove friction when using

Pre-Producción
Room Inspector
Pre-Producción
Improved Workflow - IDE

Broad general improvements to how Tabs, Docks, etc work

Pre-Producción
UI System

A selection of pre-set, customisable, UI elements that enable users to quickly and easily create functional UI for their games

Pendiente
Triggers

New asset type that 'triggers' an event in certain circumstances which users can then base further actions on

Pendiente
Extensión
Estado
Apple GameCenter
En desarrollo
Apple In-App-Purchases
En desarrollo
App Tracking Transparency
En Beta
Facebook
En desarrollo
Firebase Analytics
En desarrollo
Firebase Cloud Messaging
En desarrollo
Firebase Crashlytics
En desarrollo
Firebase Remote Config
En desarrollo
Google AdMob
En Beta
Google Play Billing
En Beta
Google Play Pass Licensing
En Beta
Google Play Services
En Beta
Local Notifications
En Beta
Windows GDK
En desarrollo