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Game Dev Diary (Pt.1) - Mummy, where do games come from?
Posted by Mark Alexander on 6 March 2015

This weeks tech blog continues on in the spirit of the previous ones that Mike Dailly has written... More »

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Writing a ZX Spectrum emulator in GameMaker: Studio
Posted by Mike Dailly on 27 February 2015

So if you followed my last emulator series, you'll know that I built up a lot of caches of shapes... More »

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Creating a Commodore 64 emulator in GameMaker - Part 8
Posted by Mike Dailly on 20 February 2015

So in this, the last part of my Commodore 64 Emulator series, I want to talk about some of the op... More »

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Creating a Commodore 64 emulator in GameMaker - Part 7
Posted by Mike Dailly on 13 February 2015

So in this chapter, I thought I'd tackle the tricky subject of SID chip emulation, both how I gen... More »

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Creating a Commodore 64 emulator in GameMaker - Part 6
Posted by Mike Dailly on 6 February 2015

So, now that we have C64 sprites being rendered, how about characters? Well like sprites they are... More »

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Creating a Commodore 64 emulator in GameMaker - Part 5
Posted by Mike Dailly on 30 January 2015

In this part, I'm going to start looking at sprites, and see if there's anything I can do in orde... More »

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Creating a Commodore 64 emulator in GameMaker - Part 4
Posted by Mike Dailly on 23 January 2015

In this part, I'm going to start discussing how I handled the screen at the start of this process... More »

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Creating a Commodore 64 emulator in GameMaker - Part 3
Posted by Mike Dailly on 16 January 2015

In this part I want to talk first about the CPU bug I had, and how I fixed it, then I want to dis... More »

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Announcing the YoYo Games’ GameMaker Showcase Game of the Year 2014!
Posted by Gavin Smart on 14 January 2015

This year we've had loads of amazing games added to the GameMaker Showcase and picking the winner... More »

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Creating a Commodore 64 emulator in GameMaker - Part 2
Posted by Mike Dailly on 9 January 2015

So my next post was going to be about tracking down my CPU bug and how the memory mapping was goi... More »

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Creating a Commodore 64 emulator in GameMaker - Part 1
Posted by Mike Dailly on 31 December 2014

So I started this very much in the "can you even do this" spirit, and have been surprised how muc... More »

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Important changes to our VAT requirements starting January 1st, 2015
Posted on 22 December 2014

Please note that unfortunately from 01.01.15 we will be obliged to charge VAT under the HMRC regu... More »

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Windows 8 - The App Bar
Posted by Mark Alexander on 19 December 2014

In the final tech blog of our Windows 8 series, and our final tech blog of the year for that matt... More »

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Holiday Sale
Posted on 18 December 2014

YoYo Games is offering a 60% reduction on GameMaker: Studio Professional, and a 50% reduction... More »

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Windows 8 - Charms
Posted by Mark Alexander on 12 December 2014

Last weeks tech blog was the first in a series of blogs covering the Windows 8 target platform. W... More »

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