GameMaker News

GameMaker Live Wallpaper Jam - Win Cash Prizes!

Create a Live Wallpaper using GameMaker showcasing some of the new interactive features. There are 20 chances to win a cash prize of $1,000 USD.

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GameMaker Asset Bundles - Medieval Sound Effects

New Free Monthly Asset Bundle - Expand on our Hero's Trail tutorial with our new asset bundle. Featuring; new props, enemies, and environments. How To Access BundlesRead: How to claim and…

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Version 2024.2: Sequence Audio Effects, HTML5 Optimisation Control And More

GameMaker 2024.2 is here, bringing new features, a plethora of bug fixes and behind-the-scenes refactoring in various areas of the runtime. Audio FX Parameter Tracks The Sequence Editor now…

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Guest Blogs
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ANTONBLAST: If We Didn't Succeed, We Would’ve Been On The Streets

Tony Grayson is the head, lead designer, and composer of Summitsphere, the indie studio behind Antonball Deluxe and the upcoming ANTONBLAST. We asked Tony about the game’s red-hot Kickstarter…
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Peglin Developers: Switching from Unity to GameMaker

Dylan Gedig and May Gardens, known better in the indie space as Red Nexus Games (RNG), created the dangerously addictive pachinko roguelike Peglin, where you seek payback on a greedy dragon for…
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Antonball Deluxe: I Told Devolver ‘I Have A Game That You’re Going To Sign’

You may know Summitsphere as the studio behind upcoming destructive platformer ANTONBLAST, but did you know the Anton series actually began with Antonball Deluxe?Lead designer and Summitsphere head…
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I really can't emphasize game-feel enough!

Nate Haddock of Lateralis Heavy Industries is a game developer, artist and composer. He’s the creator of OTXO, Dogworld, Manus Dei and the composer for We Kill Monsters. We sat down with Nate…
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Empowering Students To Access The Gaming Industry for Comic Relief 2024

A unique game jam was thrown in aid of Comic Relief 2024, led by Gower College Development Studios (GCDS), and supported by the British Esports Student Champions – GCS Owls. 
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Connect GameMaker To Epic Online Services

Write an article about the Epic Online Services extension without saying ‘make your game more epic’? Challenge accepted. GameMaker has a large suite of extensions that allow developers
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2.2.1 Full Release GameMaker Studio 2 Update

GameMaker Studio 2 version 2.2.1 has been in our beta channel for a while now. Now, after multiple updates and feedback from our beta users, it is ready for full release!VERSION…
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Using Surfaces

OVERVIEWAs there are some minor changes coming to GameMaker Studio 2 update 2.2.1 in regards to surfaces, I thought this would be an opportunity to go back over some basics of how surfaces…
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Purr-fecting Cat Coloration in Cattails

Tyler Thompson from Falcon Development breaks down the colorful tricks he used when developing Cattials (available now on Nintendo Switch).Cattails is a game with a lot of cats. And I…
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Upload Your GameMaker Games To Nintendo Switch

With the GameMaker Enterprise package, you can export your GameMaker games to the Nintendo Switch eShop.The home console/handheld hybrid has sold over 107 million units worldwide, allowing gamers to…
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Nintendo Switch Full Release with Update 2.2.0

GAMEMAKER STUDIO 2.2.0GameMaker Studio 2 version 2.2.0 is out now!This is the full release of our new Nintendo Switch module (although some GMS2 games are already released on the Switch store,…
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Points and Shapes in Wandersong

Todays tech blog is courtesy of Greg Lobanov and discusses the use of triangles to generate the unique aesthetic used in his game Wandersong, which launches 27th of September on…
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GameMaker: Studio 1.4.9999 Released

We recently said farewell to GameMaker: Studio 1.4 as we wound down our support. However, we promised one final update, and we're happy to say GameMaker: Studio version 1.4.9999 has been…
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Gui Layer Secrets

The GUI layer is a powerful beast, and you can do all kinds of cool things with it, but it's also one of the most misunderstood things in GameMaker. With the recent changes to it in the 2.1.5…
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Using The Virtual Keyboard

In this tech blog we're going to give you an overview of a new and much requested feature that's been added to GameMaker Studio 2 - the ability to open the OS virtual keyboard on touchscreen…
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Playing with Collision Masks

The latest GameMaker Studio 2 update (2.1.5) has added a new collision mask kind to the Sprite Editor. This addition is the rotated rectangle collision mask and in this short tech blog we're…
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Release Of GameMaker Studio 2.1.5

GameMaker Studio 2.1.5 is available right now with some new features and a lot of fixes and improvements included!We're going through a period where our main focus is on consolidation and…
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Localisation And More With GameMaker Studio 2.1.4

The next release of GameMaker Studio 2 sees the launch of the localisation into French, Spanish and German. The IDE and all accompanying documentation is being translated, giving non-English…
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GameMaker Studio 2 To Launch On Nintendo Switch

GameMaker Studio 2, the leading 2D game development engine, has signed a deal with Nintendo, meaning GameMaker games can be exported directly to Nintendo Switch. GameMaker is expanding its…
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The Long Journey Of DYO

This post has been written by guest contributor Josia Roncancio who is the programmer and one of the game designers of Team DYO.A week ago, we released our game DYO after almost four years…
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Dynamic MP Grids

If you've ever had to make any type of enemy movement in a game (especially a top down game) the chances are that you've had a look at - or used - the Motion Planning Functions, specifically MP…
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Z-Tilting: Shader Based 2.5D Depth Sorting

Today's Tech Blog is courtesy of Hannes “Ariak” Schmieding, and it covers an interesting alternative to using "depth = -y" for depth sorting in 2.5D games. This tech blog comes with an example…
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Ghosted Parent Events And Object Variables

In this tech blog we want to discuss a couple of features that new users to GameMaker Studio (and even some veterans!) may not be fully aware of: Ghosted Parent Events and Object Variables.…
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New: GameMaker Studio 2 Creator Edition

UNLEASH THE POWER OF GMS2 WITH NEW 12-MONTH LICENCE CREATOR EDITIONContinuing our drive to bring games development to everyone, we launch the brand new Creator Edition for either Windows or Mac.…
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GameMaker Studio 2 Now Available For Amazon App Store

GMS2 INCREASES SUPPORT FOR EVEN MORE GAMING PLATFORMS!Furthering our expansion of GameMaker Studio 2, We have signed an agreement with Amazon to enable full support of the development and…
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Integrating GameAnalytics With GameMaker Studio 2

We’re happy to announce our partnership with GameAnalytics, a powerful tool that helps developers understand player behaviour so they can improve engagement, reduce churn and increase…
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Dynamic Rendering Masks

So this is a quick one, but incredibly cool and valuable. When drawing to the screen (or a surface), most people only think about the colour, that is the red, green and blue channels, but…
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GameMaker Studio 2.1 Update

The release of GameMaker Studio 2.1 sees a major milestone for the GameMaker series and that is the release of a dedicated Mac version! This has long been a desire of both YoYo Games and the…
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Mac IDE Beta - Is Here!

Today marks the start of the beta for the GameMaker Studio 2 macOS IDE!Usage of the trial version of Studio 2 on macOS is now available worldwide for all and those who have purchased any…
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GameMaker Studio 2.0.7 And Console Exports - Out Now!

Today we are releasing GameMaker Studio 2.0.7, the latest feature and bug-fix release for GameMaker Studio 2!2.0.7 brings new image editor tools, lots of HTML5 updates, many bug fixes, and…
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GameMaker Studio 1.4 Sunset

Recently we celebrated the five-year anniversary of GameMaker Studio’s launch. The engine has come a long way since then and has brought with it many achievements and milestones we’re incredibly…