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Marketing, The Final Frontier
Posted by Mark Alexander on 31 July 2015

It's well known that marketing is important. In fact, if you were to ask any successful dev how t... More »

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Is There Life Outside Of Google Play?
Posted by Mark Alexander on 24 July 2015

Many people who use GameMaker: Studio to make mobile games start out with the Android module due ... More »

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Flox: Creating a Backend for GameMaker (Pt.3)
Posted by Mark Alexander on 3 July 2015

This weeks Friday tech blog is the third (and final) tech blog written by our guest writer Ryan L... More »

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Flox: Creating a Backend for GameMaker (Pt.2)
Posted by Mark Alexander on 26 June 2015

This weeks Friday tech blog is the second tech blog written by our guest writer Ryan Loader, and ... More »

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Flox: Creating a Backend for GameMaker (Pt.1)
Posted by Mark Alexander on 19 June 2015

This weeks tech blog is the first in what we hope will be a long list of tech blogs written by gu... More »

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Game Dev Diary (Pt.14) - Saving the Day
Posted by Mark Alexander on 5 June 2015

I'd love to be able to continue these tech blogs indefinitely, but unfortunately I can't... I've ... More »

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Game Dev Diary (Pt.13) - Eye Candy And Easter Eggs
Posted by Mark Alexander on 29 May 2015

When I play a game, I am always on the lookout for little details that make me laugh or that imme... More »

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Game Dev Diary (Pt.12) - UI, UX And All That Jazz
Posted by Mark Alexander on 22 May 2015

As game developers, it's very easy for us to take things like the user interface and HUD (heads-u... More »

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Simply Solitaire HD update now available
Posted by Gavin Smart on 21 May 2015

Our hugely popular card game, Simply Solitaire HD, has just received an awesome update! Firs... More »

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Farewell GameMaker 8.1
Posted by Mike Dailly on 18 May 2015

Launched in 2011, GameMaker 8.1 was a big step up from the previous versions. Bringing a host of ... More »

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Massive savings on GameMaker: Studio in our spring sale
Posted by Mike Dailly on 18 May 2015

We're having a sale to celebrate the spring! With fresh beginnings come fresh prices, and you c... More »

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Game Dev Diary (Pt.11) - The Tools Of the Trade
Posted by Mark Alexander on 15 May 2015

At the end of last weeks diary, I said that I was going to talk about how I designed and coded th... More »

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Game Dev Diary (Pt.10) - Enemy At The Gates
Posted by Mark Alexander on 8 May 2015

Now that I was starting to get some structure and progression into the game, I felt that it was t... More »

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Game Dev Diary (Pt.9) - Caves Aren't Square
Posted by Mark Alexander on 1 May 2015

With my mid-game crisis more or less over (see last week!), it was time to get my hands dirty aga... More »

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Maddening Overload released on PlayStation 4 in Europe
Posted by Gavin Smart on 29 April 2015

     We are very proud to announce that our first ever game for PlayStation®4, Maddening Over... More »

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