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Ghosted Parent Events and Object Variables
Posted by Mark Alexander on 14 December 2017

The 2.1.3 update to GameMaker Studio 2 is out and along with the usual batch of stability improve... More »

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GameMaker Studio 2.1.3 Out Now!
Posted by Lee Chisholm on 12 December 2017

Today we are releasing our latest update - GameMaker Studio 2.1.3, the latest feature and bug-fix... More »

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Introduction To Networking In GameMaker Studio 2
Posted by Mark Alexander on 21 November 2017

This tech blog is a revision of the Introduction To Networking blog post, only updated for use wi... More »

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New : GameMaker Studio 2 Creator Edition
Posted by Lee Chisholm on 15 November 2017

Unleash the Power of GMS2 With new 12-Month Licence Creator Edition Continuing our drive to brin... More »

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Amazon Fire - Part 2: Publishing
Posted by Mark Alexander on 8 November 2017

In the previous tech blog, we explained how to set up GameMaker Studio 2 and the Amazon Fire targ... More »

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Amazon Fire - Part 1: Setting Up
Posted by Mark Alexander on 7 November 2017

Welcome to the first part of our 2 part Amazon Fire tech blogs. In this blog post we will take yo... More »

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GameMaker Studio 2 Now Available for Amazon App Store
Posted by Lee Chisholm on 7 November 2017

GMS2 increases support for even more gaming platforms! Furthering our expansion of GameMaker Stu... More »

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GameMaker Spotlight - Wuppo
Posted by Lee Chisholm on 31 October 2017

We are back with the GameMaker Spotlight and this time around, we would like to introduce you to ... More »

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Ship to Xbox One with GameMaker Studio 2 UWP
Posted by Lee Chisholm on 25 October 2017

XBOX LIVE CREATORS PROGRAM SUPPORT COMES TO GAMEMAKER STUDIO 2 Continuing GameMaker Studio 2’s b... More »

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Integrating GameAnalytics with GameMaker Studio 2
Posted by Lee Chisholm on 24 October 2017

GameAnalytics SDK available for GameMaker Studio 2 We’re happy to announce our partnership with ... More »

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Get Started With Particles In GameMaker Studio 2
Posted by Mark Alexander on 17 October 2017

This tutorial is a revision of the Quick Start To Programing Particles blog post from a few years... More »

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Binary files - Hacking Manic Miner - Part 5
Posted by Mike Dailly on 10 October 2017

In this final post we're going to extract the last few bits for this demo, that of the graphics o... More »

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Binary files - Hacking Manic Miner - Part 4
Posted by Mike Dailly on 2 October 2017

In this part 4, we're going to take a look at the guardians, their movement, and graphics. The gr... More »

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Binary files - Hacking Manic Miner - Part 3
Posted by Mike Dailly on 26 September 2017

In this weeks post, we're going to take a look at the items, the level name and the Air display. ... More »

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Binary files - Hacking Manic Miner - Part 2
Posted by Mike Dailly on 18 September 2017

In last week's episode we loaded up the original ZX Spectrum Manic Miner snapshot, and started ri... More »

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