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Command Line Parameters For GameMaker:Studio
Posted by Mark Alexander on 31 January 2014

Version: GameMaker: Studio [Stable] When creating games it is important that you play test the ... More »

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Accessors For Data Structures and Arrays
Posted on 24 January 2014

The next update to GameMaker: Studio, Early Access added an interesting extra functionality for s... More »

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Changes to the GUI layer, and the new Application Surface
Posted by Mike Dailly on 17 January 2014

This is a change we've been thinking about making for some time, but it was such a large piece of... More »

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CEO Sandy Duncan to Discuss the Latest in Game Dev Tech at PocketGamer Connects 1/21
Posted by Jaime Cottini on 17 January 2014

Pocket Gamer Connects is taking place January 20-21 in London. If you're planning to attend, mark... More »

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Tizen Game Drive: Two Weeks Left!
Posted on 17 January 2014

The Tizen Game Drive is nearing an end. With only two weeks left, we would like to remind all par... More »

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Unveiling YoYo Games’ 2013 Showcase Awards
Posted on 16 January 2014

Today we are lifting the curtain on YoYo Games’ Showcase Awards honoring the best games entered i... More »

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CEO Sandy Duncan to Host "HTML5" Talk at Mobile Games Forum London 1/22
Posted by Jaime Cottini on 16 January 2014

Are you heading to Mobile Games Forum in London next week? Interested in HTML5? If so, don’t miss... More »

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Scoping in GML
Posted by Russell Kay on 10 January 2014

Scoping is all about the visibility of variables, as GML or DnD code is executed the variable nam... More »

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The hazards of precise collision detection
Posted by Mike Dailly on 27 December 2013

So, I was rummaging through some backups, and I found this old article. It was originally on my o... More »

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YoYo Games Winter Sale
Posted on 19 December 2013

Today we launch YoYo Games Winter Sale, packed with amazing deals for our customers!   Upgrade... More »

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v1.3 Draw Events
Posted on 18 December 2013

After updating GameMaker: Studio to the 1.3 version, you'll find that you have a few new Draw Eve... More »

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V1.3 IAPs
Posted on 18 December 2013

What began as an R&D effort for internal use became a feature for external users of GameMaker... More »

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Early Access builds
Posted by Mike Dailly on 18 December 2013

With the advent of Studio V1.3, it became clear to us that there were a huge number of new featur... More »

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v1.3 Push Notifications
Posted on 18 December 2013

A feature that has been requested a lot for GameMaker: Studio is the ability to use Local and Rem... More »

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v1.3 Debugger
Posted on 17 December 2013

With the latest version of GameMaker: Studio, we are introducing an all-new debugger, allowing yo... More »

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