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Command Line Parameters For GameMaker:Studio
Posted by Mark Alexander on 31 January 2014

Version: GameMaker: Studio [Stable] When creating games it is important that you play test the ... More »

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Accessors For Data Structures and Arrays
Posted by Mark Alexander on 24 January 2014

In this article we're going to discuss some interesting extra functionality for data structures a... More »

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Changes to the GUI layer, and the new Application Surface
Posted on 17 January 2014

This is a change we've been thinking about making for some time, but it was such a large piece of... More »

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Tizen Game Drive: Two Weeks Left!
Posted on 17 January 2014

The Tizen Game Drive is nearing an end. With only two weeks left, we would like to remind all par... More »

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Unveiling YoYo Games’ 2013 Showcase Awards
Posted on 16 January 2014

Today we are lifting the curtain on YoYo Games’ Showcase Awards honoring the best games entered i... More »

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Scoping in GML
Posted by Russell Kay on 10 January 2014

Scoping is all about the visibility of variables, as GML or DnD code is executed the variable nam... More »

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The Hazards Of Precise Collision Detection
Posted by Mark Alexander on 27 December 2013

Over the years working with GameMaker it's become clear that the general way people do collisions... More »

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YoYo Games Winter Sale
Posted on 19 December 2013

Today we launch YoYo Games Winter Sale, packed with amazing deals for our customers!   Upgrade... More »

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V1.3 IAPs
Posted on 18 December 2013

What began as an R&D effort for internal use became a feature for external users of GameMaker... More »

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v1.3 Push Notifications
Posted on 18 December 2013

A feature that has been requested a lot for GameMaker: Studio is the ability to use Local and Rem... More »

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v1.3 Debugger
Posted on 17 December 2013

With the latest version of GameMaker: Studio, we are introducing an all-new debugger, allowing yo... More »

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v1.3 iOS & Android Extensions
Posted on 13 December 2013

The 1.3 update to GameMaker: Studio brings many new and exciting features to the program: SWF imp... More »

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Tizen Game Drive: First Random Prize Draw Winners Announced
Posted by Jaime Cottini on 12 December 2013

The winners of our first $1,000 Tizen Game Drive prize draws have been randomly selected! Congrat... More »

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Limited Time Offer: Upgrade from GameMaker: Studio Standard to Professional for Just $25
Posted by Jaime Cottini on 9 December 2013

Through January 5, 2014, we are offering you an upgrade from GameMaker: Studio Standard to Profes... More »

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v1.3 Vector Sprites
Posted on 28 November 2013

Note: Only Professional and above users will receive advanced SWF functionality.  A new feature... More »

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