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Accessors For Data Structures and Arrays
Posted on 24 January 2014 in Tech

The next update to GameMaker: Studio, Early Access added an interesting extra functionality for s... More »

Changes to the GUI layer, and the new Application Surface
Posted by Mike Dailly on 17 January 2014 in Tech

This is a change we've been thinking about making for some time, but it was such a large piece of... More »

Scoping in GML
Posted by Russell Kay on 10 January 2014 in Tech

Scoping is all about the visibility of variables, as GML or DnD code is executed the variable nam... More »

The hazards of precise collision detection
Posted by Mike Dailly on 27 December 2013 in Tech

So, I wasrummagingthrough some backups, and I found this old article. It was originally on my own... More »

v1.3 Draw Events
Posted on 18 December 2013 in Tech

After updating GameMaker: Studio to the 1.3 version, you'll find that you have a few new Draw Eve... More »

V1.3 IAPs
Posted on 18 December 2013 in Tech

What began as an R&D effort for internal use became a feature for external users of GameMaker... More »

Early Access builds
Posted by Mike Dailly on 18 December 2013 in Tech

With the advent of Studio V1.3, it became clear to us that there were a huge number of new featur... More »

v1.3 Push Notifications
Posted on 18 December 2013 in Tech

A feature that has been requested a lot for GameMaker: Studio is the ability to use Local and Rem... More »

v1.3 Debugger
Posted on 17 December 2013 in Tech

With the latest version of GameMaker: Studio, we are introducing an all-new debugger, allowing yo... More »

v1.3 iOS & Android Extensions
Posted on 13 December 2013 in Tech

The 1.3 update to GameMaker: Studio brings many new and exciting features to the program: SWF imp... More »

v1.3 Vector Sprites
Posted on 28 November 2013 in Tech

Note: Only Professional and above users will receive advanced SWF functionality. A new feature ... More »

Porting Your Game To Tizen
Posted on 25 November 2013 in Tech

Tizen is a Linux-based open source software platform for multiple device categories, including sm... More »

Optimizing Your games in GameMaker: Studio
Posted on 25 October 2013 in Tech

One of the most frequently asked questions about making games with GameMaker:Studio, is how to op... More »

Updating Your Mac To Use Xcode 5
Posted on 4 October 2013 in Tech

With the release of iOS 7, and ready for the forthcoming OS X 10.9, Apple now require all iOS and... More »

Version 1.2.1130
Posted by Mike Dailly on 26 August 2013 in Tech

Version 1.2.1130 is now availble on the Stable Channel. Changes Version 1.2 release!! Bug fixe... More »

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