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Shader Surprise!
Posted on 24 June 2013 in Tech

In previous posts, I've continually gone on about how we're targeting a cross platform shader mod... More »

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Shaders Overview - Part 3
Posted on 21 June 2013 in Tech

In the previous part we went through the process of creating a simple "pass through" shader, one ... More »

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Shaders Overview - Part 2
Posted on 17 June 2013 in Tech

In the first part of this overview, we looked at what shaders were, and how they have been integr... More »

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Shaders Overview - Part 1
Posted on 7 June 2013 in Tech

With the near arrival of Studio V1.2, it’s about time we started to peel back the cover on what s... More »

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GameMaker: Studio online help
Posted on 13 May 2013 in Tech

One of our most requested items has been to put the documentation online so developers can refere... More »

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Forthcoming Changes to the Bug Submission Procedure
Posted by Dan Cleaton on 3 May 2013 in Tech

Hello, everyone, Dan here. I’m one of the Core QA guys and you’ve probably seen my name on Mant... More »

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GameMaker: Studio V1.1.964 out now!
Posted on 3 May 2013 in Tech

Changes Windows8 RT now final Windows8 javascript and RT now has ads Joypad axis has been stand... More »

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GameMaker: Studio V1.1.867 out now!!
Posted on 8 March 2013 in Tech

In order to bring new versions to developers attention on all distrabution channels, we'll now di... More »

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Introduction to GameMaker: Studio Networking
Posted on 26 February 2013 in Tech

In this latest build of GameMaker: Studio, we’ve added some experimental networking, and so I’ll ... More »

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Publishing Your Games to Windows 8
Posted on 11 October 2012 in Tech

YoYo Games is excited to announce that GameMaker: Studio™ support for Windows 8 is here. Since l... More »

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New "Draw GUI" Event
Posted on 10 June 2012 in Tech

So as of GameMaker:Studio version 1.0.233 there is a brand new drawing event, dedicated to rend... More »

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Seamless tile scaling in GameMaker
Posted on 17 April 2012 in Tech

There has been a long standing issue with tile maps in GameMaker, where that if you scale them (o... More »

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Fast platform collisions.
Posted on 13 October 2011 in Tech

With the launch of GameMaker:HTML5, there's one brand new factor that should be at the forefront ... More »

Missing thumbnail and GameMaker HTML5 .
Posted on 3 August 2011 in Tech

A few days ago we released the first application that has been created with the new HTML5 GameMak... More »

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