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Guest Tech

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SpecialEffect on Game Accessibility
Posted by Ross Manthorp on 5 July 2019 in Guest Tech

SpecialEffect are an award-winning charity that enable people with physical disabilities to bene... More »

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Buttery Smooth Tech: The HTTP Controller
Posted by Mark Alexander on 30 May 2019 in Guest Tech

This weeks tech blog is courtesy of our friends over at Butterscotch Shenanigans, and they'll be... More »

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CSD: Difficult Games, for Everyone
Posted by Ross Manthorp on 9 May 2019 in Guest Tech

Maker of indie games such as Cook, Serve, Delicious! 2!! and the Oil Blue, through his company V... More »

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Transitioning from Desktop to Mobile
Posted by Ross Manthorp on 2 May 2019 in Guest Tech

81monkeys is a social and mobile game developer who released Sudoku Scramble, a two-player Compe... More »

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Forager: Optimization In GameMaker
Posted by Ross Manthorp on 24 April 2019 in Guest Tech

About the Author: A little over a year ago, Gabe “lazyeye” Weiner discovered the joy of programm... More »

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Building Levels with Levelhead
Posted by Ross Manthorp on 18 April 2019 in Guest Tech

Levelhead is the latest release from Butterscotch Shenanigans hitting Early Access on Steam today... More »

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Bullet Pattern Design in The Textorcist
Posted by Ross Manthorp on 5 April 2019 in Guest Tech

Morbidware and Headup Games have graced us with the following tech blog on their latest game 'Th... More »

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Going Beyond 2D With Simple Tricks (And Using 2D Tricks In 3D)
Posted by Ross Manthorp on 21 March 2019 in Guest Tech

Vladimir Fedyushkin and Nicolai Danielsen are working on Jet Lancer! Nicolai has written the fol... More »

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Randomizing Levels in Seals of the Bygone
Posted by Ross Manthorp on 15 February 2019 in Guest Tech

Logan Foster developer of WaveLand is working hard on his latest game, Seals of the Bygone. He h... More »

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Desert Child: How I Faked Everything and Hopefully Got Away with It - A Tragedy in 3(D) Acts
Posted by Ross Manthorp on 12 December 2018 in Guest Tech

Oscar Brittain and Akupara Games are releasing Desert Child on Switch, Xbox, PlayStation 4, and ... More »

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Purr-fecting Cat Coloration in Cattails
Posted by Ross Manthorp on 29 November 2018 in Guest Tech

Tyler Thompson from Falcon Development breaks down the colorful tricks he used when developing C... More »

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Five Rules for Getting Your Games Done
Posted by Ross Manthorp on 15 November 2018 in Guest Tech

Our fantastic tech blog today comes from Benjamin Rivers and covers the always important topic o... More »

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Points and Shapes in Wandersong
Posted by Mark Alexander on 27 September 2018 in Guest Tech

Todays tech blog is courtesy of Greg Lobanov and discusses the use of triangles to generate the ... More »

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Team DYO: How to make your game more CO-OP
Posted by Ross Manthorp on 5 April 2018 in Guest Tech

This tech blog is our second written by guest contributor Josia Roncancio, who is the programmer ... More »

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The Long Journey of DYO
Posted by Andrew Turner on 21 February 2018 in Guest Tech

This post has been written by guest contributor Josia Roncancio who is the programmer and one of ... More »

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