When submitting your game to the the Google Play store, you will see that it currently limits the... More »
Please be aware functionality has been changed and expanded greatly in a more recent v2 of this d... More »
This tutorial is for those users that have progressed beyond the Drag'n'Drop interface and want t... More »
Version: GameMaker: Studio 1.3+ Beta The original intent of the article that you are reading wa... More »
Back in the day, binary and hex were a way of life, probably because we never used high level lan... More »
Version: GameMaker: Studio 1.3+ Early Access GameMaker: Studio uses the well known Box2D physic... More »
Version: GameMaker: Studio April Early Access Release In this article we are going to introduce... More »
Version: GameMaker: Studio 1.3+ Creating an extension for Mac, Windows or any of the JS targets... More »
Note: ONLY GameMaker. Studio Professional users have access to Spine functionality. A very powe... More »
Version: GameMaker: Studio 1.3+ A call to an extension on any platform generally works like any... More »
Version: GameMaker: Studio [1.3 Early Access] Recently there was a change made to the way that ... More »
A new Early Access update is out (v65) - no ad support in iOS builds (satisfies a new Apple submi... More »
Version: GameMaker: Studio [1.3 Early Access] Our senior developer Mike Dailly has been busy re... More »
Version: GameMaker: Studio [Stable] When creating games it is important that you play test the ... More »