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Tech

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Creating a Commodore 64 emulator in GameMaker - Part 3
Posted by Mike Dailly on 16 January 2015 in Tech

In this part I want to talk first about the CPU bug I had, and how I fixed it, then I want to dis... More »

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Creating a Commodore 64 emulator in GameMaker - Part 2
Posted by Mike Dailly on 9 January 2015 in Tech

So my next post was going to be about tracking down my CPU bug and how the memory mapping was goi... More »

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Creating a Commodore 64 emulator in GameMaker - Part 1
Posted by Mike Dailly on 31 December 2014 in Tech

So I started this very much in the "can you even do this" spirit, and have been surprised how muc... More »

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What's New In GameMaker: Studio 1.4?
Posted by Mark Alexander on 28 November 2014 in Tech

This week saw the release of the major 1.4 update to GameMaker: Studio. This update adds a great ... More »

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How To Setup And Use GamePads
Posted by Mark Alexander on 14 November 2014 in Tech

With the addition of console support, as well as the release of the new GameMaker: Player, it's m... More »

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IAP Basics – What Do You Need To Know?
Posted on 7 November 2014 in Tech

One great way of increasing the monetisation opportunities for your games and apps is to use in-a... More »

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Recording And Streaming Audio
Posted by Mark Alexander on 31 October 2014 in Tech

In the latest updates to the Early Access version of GameMaker: Studio there have been some major... More »

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Analytics Extensions For Android And iOS (v1.4+)
Posted by Mark Alexander on 24 October 2014 in Tech

From the EA 1.99.260 and next 1.4 Beta update onwards of GameMaker: Studio, analytics for Android... More »

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Physics In GameMaker: Studio - Part 3
Posted by Mark Alexander on 17 October 2014 in Tech

In this last part of out three part mini-tutorial series about physics in GameMaker: Studio, we a... More »

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Physics In GameMaker: Studio - Part 2
Posted by Mark Alexander on 10 October 2014 in Tech

This week's tech blog is a follow on from the previous one we posted about physics in GameMaker: ... More »

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Physics In GameMaker: Studio - Part 1
Posted by Mark Alexander on 4 October 2014 in Tech

This week's article is in the form of a mini-tutorial, where we will make a small physics simulat... More »

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Key Bindings - New 1.4 Feature
Posted by Mark Alexander on 26 September 2014 in Tech

Anyone that works with a given set of tools will know that once they get used to a certain way of... More »

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Scaling For HTML5
Posted by Mark Alexander on 19 September 2014 in Tech

After the previous two tech blogs about scaling for devices, there have been a few requests for a... More »

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Scaling For Devices: Part 2 - The Game View
Posted by Mark Alexander on 12 September 2014 in Tech

In Part 1 of this tech blog, we looked at different methods to scale the GUI layer so that it can... More »

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Scaling For Devices: Part 1 - The GUI Layer
Posted by Mark Alexander on 5 September 2014 in Tech

This article is part one of a two part series in which we will explore the different ways to scal... More »

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