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Blog posts by Ross Manthorp

001 crunch blog
Hobbyist survival guide
Posted by Ross Manthorp on 12 December 2019

There’s a lot of discussion about the immense pressure game developers face to create content on ... More »

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Flynn: Advanced Jump Mechanics
Posted by Ross Manthorp on 5 December 2019

This blog comes from Case Portman from Studio Thunderhorse, who are currently hard at work on Fl... More »

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GameMaker’s 20th Anniversary
Posted by Ross Manthorp on 13 November 2019

YoYo Games Celebrates 20 Years of GameMaker with our community Friday, November 15th, GameMaker ... More »

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Education: Learning to Program
Posted by Ross Manthorp on 28 October 2019

Space Bubbles is a complete educator resource for teaching students how to program in GameMaker S... More »

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Protect Your Savefiles
Posted by Ross Manthorp on 24 October 2019

The following blog comes from the prolific GameMaker developer Juju (@jujuadams) and aims to tea... More »

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Touch Input That Feels Great
Posted by Ross Manthorp on 17 October 2019

Rumble Pack Games recently released their first game (Krash TV) on mobile and making sure the co... More »

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GameMaker Studio 2 Version 2.2.4 Out Now!
Posted by Ross Manthorp on 8 October 2019

2.2.4 introduces a big update of the build toolchain to match the requirements of Android 10 and ... More »

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The Tricky Relationship Between Wishlists and Sales
Posted by Ross Manthorp on 18 September 2019

We recently spoke to a few GameMaker Studio 2 developers about the art and science of wishlistin... More »

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Something About Level Design In Alien Escape
Posted by Ross Manthorp on 5 September 2019

Alien Escape is a puzzle platform adventure out now on Steam and Switch. Creator NOFUEL GAMES ha... More »

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How Painting Works in Chicory: A Colorful Tale
Posted by Ross Manthorp on 29 August 2019

The following blog comes from Greg Lobanov and is an exploration into how the interesting painti... More »

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How To Run a Successful Crowdfunding Campaign
Posted by Ross Manthorp on 1 August 2019

While game development may be more accessible than ever today, it’s easy for a title’s scope to e... More »

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A Minimalistic Approach to Storytelling Design
Posted by Ross Manthorp on 25 July 2019

Eduardo from Green Lava Studios takes to our blog with a light-hearted and humorous take on the ... More »

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SpecialEffect on Game Accessibility
Posted by Ross Manthorp on 5 July 2019

SpecialEffect are an award-winning charity that enable people with physical disabilities to bene... More »

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Programming and Class Engagement
Posted by Ross Manthorp on 20 June 2019

While many students enjoy playing video games, is it possible that making video games can play a ... More »

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CSD: Difficult Games, for Everyone
Posted by Ross Manthorp on 9 May 2019

Maker of indie games such as Cook, Serve, Delicious! 2!! and the Oil Blue, through his company V... More »

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