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Blog Archive for August 2019

001 chicory blog
How Painting Works in Chicory: A Colorful Tale
Posted by Ross Manthorp on 29 August 2019

The following blog comes from Greg Lobanov and is an exploration into how the interesting painti... More »

003 physics
Physics In GameMaker Studio 2 - Part 3
Posted by Mark Alexander on 22 August 2019

Part 1 | Part 2 | Part 3 | Part 4 In this part of out mini-tutorial series about physics in Game... More »

002 physics
Physics In GameMaker Studio 2 - Part 2
Posted by Mark Alexander on 14 August 2019

Part 1 | Part 2 | Part 3 | Part 4 In this tech blog we'll be following on from a previous one we... More »

001 physics
Physics In GameMaker Studio 2 - Part 1
Posted by Mark Alexander on 8 August 2019

Part 1 | Part 2 | Part 3 | Part 4 Today's tech blog takes form of a mini-tutorial, where we will... More »

001 kick blog
How To Run a Successful Crowdfunding Campaign
Posted by Ross Manthorp on 1 August 2019

While game development may be more accessible than ever today, it’s easy for a title’s scope to e... More »

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