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Blog Archive for April 2015

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Game Dev Diary (Pt.9) - Caves Aren't Square
Posted by Mark Alexander on 1 May 2015

With my mid-game crisis more or less over (see last week!), it was time to get my hands dirty aga... More »

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YoYo Games announcing full support for Windows 10 and Xbox Live at Microsoft’s Build Conference
Posted on 29 April 2015

This week at Microsoft's Build Conference YoYo Games are announcing support for Windows 10 Univer... More »

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Maddening Overload released on PlayStation 4 in Europe
Posted on 29 April 2015

We are very proud to announce that our first ever game for PlayStation®4, Maddening Ove... More »

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Game Dev Diary (Pt.8) - Mid Game Crisis
Posted by Mark Alexander on 24 April 2015

After adding in lights to the game, I set about expanding and developing a bit more the enemies a... More »

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Game Dev Diary (Pt.7) - Let There Be Light
Posted by Mark Alexander on 17 April 2015

At the time I started to make my action RPG game, the GameMaker: Marketplace had more or less jus... More »

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Game Dev Diary (Pt.6) - They Live!
Posted by Mark Alexander on 10 April 2015

At the end of last weeks diary, I was just getting to grips with the player movement and some bas... More »

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Game Dev Diary (Pt.5) - Moving On
Posted by Mark Alexander on 3 April 2015

With the basic design of my HUD finished, and the core dungeon generation code working well, it w... More »

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