Blog Archive for December 2013

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The Hazards Of Precise Collision Detection
Posted by Mark Alexander on 27 December 2013

Over the years working with GameMaker it's become clear that the general way people do collisions... More »

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YoYo Games Winter Sale
Posted on 19 December 2013

Today we launch YoYo Games Winter Sale, packed with amazing deals for our customers!   Upgrade... More »

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v1.3 Push Notifications
Posted on 18 December 2013

A feature that has been requested a lot for GameMaker: Studio is the ability to use Local and Rem... More »

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V1.3 IAPs
Posted on 18 December 2013

What began as an R&D effort for internal use became a feature for external users of GameMaker... More »

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v1.3 Debugger
Posted on 17 December 2013

With the latest version of GameMaker: Studio, we are introducing an all-new debugger, allowing yo... More »

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v1.3 iOS & Android Extensions
Posted on 13 December 2013

The 1.3 update to GameMaker: Studio brings many new and exciting features to the program: SWF imp... More »

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Tizen Game Drive: First Random Prize Draw Winners Announced
Posted on 12 December 2013

The winners of our first $1,000 Tizen Game Drive prize draws have been randomly selected! Congrat... More »

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Limited Time Offer: Upgrade from GameMaker: Studio Standard to Professional for Just $25
Posted on 9 December 2013

Through January 5, 2014, we are offering you an upgrade from GameMaker: Studio Standard to Profes... More »

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