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Blog Archive for January 2014

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Command Line Parameters For GameMaker:Studio
Posted by Mark Alexander on 31 January 2014

Version: GameMaker: Studio [Stable] When creating games it is important that you play test the ... More »

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Accessors For Data Structures and Arrays
Posted by Mark Alexander on 24 January 2014

In this article we're going to discuss some interesting extra functionality for data structures a... More »

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Tizen Game Drive: Two Weeks Left!
Posted on 17 January 2014

The Tizen Game Drive is nearing an end. With only two weeks left, we would like to remind all par... More »

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Changes to the GUI layer, and the new Application Surface
Posted on 17 January 2014

This is a change we've been thinking about making for some time, but it was such a large piece of... More »

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Unveiling YoYo Games’ 2013 Showcase Awards
Posted on 16 January 2014

Today we are lifting the curtain on YoYo Games’ Showcase Awards honoring the best games entered i... More »

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Scoping in GML
Posted by Russell Kay on 10 January 2014

Scoping is all about the visibility of variables, as GML or DnD code is executed the variable nam... More »

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