Space Bubbles is a complete educator resource for teaching students how to program in GameMaker Studio 2 using Drag and Drop. It is a practical programming scheme of work designed to introduce students to the basics of programming.
It is designed for ages 11 to 14 as a means of teaching students the fundamentals of how to code through game design, although it can be used with higher and lower aged students if, or as a means of providing art & design students in tertiary education with a grounding in the coding skills required for 2D Game Art projects.
The project introduces students to the three constructs of programming (sequencing, selection statements and iteration), variables and the programming concept of inheritance, using parent and child objects.
This scheme of work contains:
For a full download of the entire course content see the link below. We've also broken down the high-level sections into smaller downloads and included a YouTube playlist version of the videos included in the course.
Download: https://tech-blog-assets.yoyogames.com/SpaceBubbles/SpaceBubbles-ALL.zip
Download: https://tech-blog-assets.yoyogames.com/SpaceBubbles/Teacher+Guide.docx
Download: https://tech-blog-assets.yoyogames.com/SpaceBubbles/01-Lessons.zip
Download: https://tech-blog-assets.yoyogames.com/SpaceBubbles/02-Tutorials.zip
Download: https://tech-blog-assets.yoyogames.com/SpaceBubbles/03-Extension-Challenge.zip
Read our Educator survey article to discover why Game Design is such a great way to teach coding at: https://www.yoyogames.com/blog/523/programming-and-class-engagement
YoYoGames.com: https://www.yoyogames.com/education