Today we are releasing our latest update - GameMaker Studio 2.1.3, the latest feature and bug-fix release for GameMaker Studio 2.
In this release the object editor has gained a new section for defining the object's variables as well as showing inherited parent events in the events Window. We have also brought GMS2 in line with new/upcoming Mac and iOS submission requirements - please note, iOS project icons will have to be updated to match the new sizes.
The object editor now has a new 'Variables' section. This editor allows you to define variables and their default values, and these will be automatically set upon creation. These default values can then be overridden for specific instances by opening the same variables window when in the room editor.
The object editor's events list now shows "ghosted" events inherited from a parent object. This makes it easy to view all the events available to an object in one place. You can now quickly open, inherit or override a parent event via it's right-click context menu.
Some other updates include:
There are a few considerations worth acknowledging with this update:
For more info, please see our Release Notes