Posted on 20 September 2012
YoYo Games today announces that GameMaker: Studio™, its cross-platform games development environment, will support Microsoft Corp.’s launch of Windows 8 and Windows Phone 8. GameMaker: Studio™ allows developers to create games in a single code base and then easily export with one button click and run them natively on multiple formats including HTML5, Facebook, Android, iOS, Windows and OS X. GameMaker: Studio™ for Windows 8 will be available for developers prior to October 26 while GameMaker: Studio™ for Windows Phone 8 will be available following device availability later this year.
“We are thrilled to be working closely with Microsoft to launch GameMaker: Studio™ for Windows 8 and Windows Phone 8,” said Sandy Duncan, chief executive officer at YoYo Games. “The beauty with GameMaker: Studio™ is that it’s extremely easy for developers who have already or are currently developing with our environment to have Windows Style UI games ready for publishing on Windows 8 and Windows Phone 8 in a short amount of time.”
“We are excited that YoYo Games is bringing Windows 8 and Windows Phone 8 publishing to the GameMaker: Studio™ development community,” said John Richards, senior director, Windows Apps Marketing at Microsoft. “We are looking forward to expanding the Windows 8 development community and the breadth of apps available across Windows 8 and Windows Phone 8.”
GameMaker: Studio™ has been developed with usability and efficiency at its core, allowing developers to create games in a single code base and then export and run them natively on multiple formats including HTML5, Facebook, Android, iOS, Windows, OS X, Windows 8 and Windows Phone 8. GameMaker: Studio™ offers a powerful, yet simple to use drag-and-drop integrated development environment with a built-in games-oriented scripting language that considerably increases games development productivity. GameMaker: Studio™ is a best-of-breed platform that caters to entry-level novices and seasoned game development professionals equally.