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3 months ago Atrius commented on the game Zelda: Just Beginning, The Prelude
Hardly. To put it simply, life got in the way. Many of the project members are simply too busy with their jobs, college, and other things these days. Although we haven't been able to get much more done for a quite a while, we haven't forgotten this project quite yet.
about 1 year ago Atrius commented on the game Zelda: Just Beginning, The Prelude
Thanks for all the compliments, sorry I'm not around much anymore. Life... To answer a few frequently asked questions: If you just get a black screen, it's likely your graphics card is unsupported. The armored creatures are Dodongos, "I can't wait to bomb some dodongos!" The chest before the Dodongos: We knew it would difficult to figure out, so we made it so you do not have to get it to beat the game. It's just an extra puzzle. I cannot give out the source file, please don't ask for it.
about 1 year ago Atrius commented on this review on the game Zelda: Just Beginning, The Prelude
Yeah, it's easy to replicate the engine of a 2D Zelda game compared to replicating the games "feel" if you know what I mean. It probably has a lot to do with this just being a demo, primarily designed to show off the engine. Enough excuses though, too much time spent on features, not nearly enough on design, yup... As the main programmer, I thank you for your compliment about it being put together well, and will smack the level design/story guys with a rolled up newspaper for slacking off.
over 2 years ago Atrius commented on this review on the game Zelda: Just Beginning, The Prelude
Heh, yeah... The dodongos can be pretty annoying if you can't figure out their weakness, there probably should have been a better hint how to hurt them. Their weakness is bombs, you have to throw one into their mouth when it's open. If you hit them with your sword you'll have a short period of time you can easily hurt them, but be quick or they'll shoot a fireball at you.


smash ball
said 3 months ago
Wow, after nearly 2 years you finally reply back.
mad maker
said about 1 year ago
ur game owns
scarcrw53
said about 1 year ago
the settings menu is the one that i want to create so i can let the ppl change the controls just like yours..plz and thank you again
scarcrw53
said about 1 year ago
yo i was wondering if you could tell me how to create that menu were you can change the full screen mode and other stuff...i am thinking about making a zelda game and that would really help so i can change the stuff on it...plz and thank you for your time