Announcing GameMaker: Studio 1.2

GameMaker: Studio 1.2 is here. It includes cross-platform shader support, access to the new YoYo Compiler, a completely overhauled audio system plus hundreds of improvements and bug fixes. Check out the release highlights below, or for a complete list of features and fixes head over to the release notes.

Cross-platform Shaders
Fully integrated, totally cross platform shader support allows you to write shaders once, and then deploy them on every platform that supports them. This powerful system allows full access to low level shaders, while still letting Studio do the heavy lifting and keeping totally cross platform. The built in editor has been extended to have full colour syntax highlighting and intelli-sense for shaders, making creation a breeze.

The YoYo Compiler
Games written in Studio can now harness the full speed of the CPU with the new native YoYo Compiler (YYC), allowing projects to run up to 100x faster than before, across all native platforms supported by Studio. Unlocking new possibilities in CPU intensive areas such as artificial intelligence, procedural techniques, real time lighting, enhanced physics, real time geometry deformation, collision and data manipulation.

All New Audio System
Submerge your users in breath taking soundscapes through Studio’s multichannel three dimensional positional audio utilising the best in cross-platform, open source audio with OpenAL.

Monetize with PlayHaven
Identify, target and acquire the right players for your games with PlayHaven's ad network and free cross promotion tools. Deliver targeted, relevant messages in and out of your game. Identify monetizable user groups and deliver targeted, relevant promotions designed to maximize revenue.

Web GL 3D with HTML5
Bring your new and existing GameMaker 3D games to the web with Web GL 3D support for GameMaker: Studio HTML5.

Full OUYA Support
See your game on the big screen in your living room with full OUYA support in Studio 1.2.

OUYA is a new kind of game console for the television that brings together an open development experience – where any creator can publish a game to the TV – with an accessible and affordable console at $99, and where all games are free to try.

Tizen 2.2 Now Supported
Tizen is an open source, standards-based software platform supported by leading mobile operators, device manufacturers, and silicon suppliers for multiple device categories such as smartphones, tablets, netbooks, in-vehicle infotainment devices, and smart TVs. Tizen offers an innovative operating system, applications, and a user experience that consumers can take from device to device.

MOGA Joins Studio's Controller Support
MOGA is the first state-of-the-art controller designed specifically for mobile devices. The original MOGA Pocket controller fits in your pocket, streamlined and portable. The MOGA Pro Controller allows mobile gamers to play with the same familiarity and control schemes that they are used to with their consoles. Both controllers connect via Bluetooth® wireless technology, and feature the controls that mobile gamers and developers demand.