Review of vim
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Overall Score
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Graphics
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Sound
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Gameplay
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Story
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Interface
vim Review
By Obel_Isk on
21 December 2007
Pros: exploding cocaine + oceans of excrement + being God + stoned Godzillas.
Cons: No sound, Godzilla can die.
If Polystyrene Man were God.
Polystyrene Man has always made interesting games. "vim" is no different. Of all life simulators, this one is probably the simplest yet most effective. vim portrays life for what it really is: eating each other and excremental discharge all over the floor. And running away from Godzilla.
Graphics? Obviously, nobody here at the YoYo is going to play this game due to its two-dimensionalityness. Even if the advocates of YoYo weren't so bent on 3D, vim's display might still scare one away. Don't expect to see colorful and detailed works of art. Almost everything is just a circle. On the other hand, everything is procedurally generated. Let's see you do better in raw GML, shall we?
vim has no literary exposition of any sort of plot. However, it does have something of a philosophical standpoint. As I said before, a lot of the concept is dumped from the creator's portrayal of humans. vim strays away from the trend of of naming a character and "simulating" life with it. (I'm talking about you, Sims 2 and Neopets.)
The game itself is very well strung-together. The interface is straightforward enough for any country musician, cement worker, or forty-third president to understand (almost). The menus are rather slow to use and can be something of a pain, but you'll get used to it if you play for a while.
Overall, this game is a masterpiece. Poly, you've done it again. Just make a new Bob and I'll love you forever.

