Review of Sapphire Tears

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theman

Sapphire Tears Review
By theman on 07 May 2007


Pros: Fantastic concept Great graphics Intuitive controls

Cons: Annoying music Still buggy

JakeX does it again!

JakeX doesn't seem to be able to put a foot wrong at the moment. With the release of ColumnsX, his first widespread hit, JakeX is going from strength to strength. Securing a place on the exclusive Reflect account system and moving from a gorgeous 2D block-busting banaza to a 3D multiplayer action smash-hit, nothing could be better for JakeX. The concept - 10 minutes to build a base on your own territory and then duke it out on other people's bases for the next 20 - is a stroke of design genious not often found even in the commercial programming world. The intuitive designers isn't without limitations but it still damn-near perfect and extremely impressive from a technological point of view. The weapons are wel-balanced and JakeX avoids the trap of stereotyping the weapons unduly but keeps them familiar to new players - the shotgun is indeed lethal at point blank but the pistol is suprisingly capable in most circumstances. Sadly, JakeX hasn't quite nailed the music and sound yet, leaving things rather sparse in the audio department... Yet this doesn't seem to matter overly as you read your foes lamentations as you've just got a 5x Kill Streak with a pistol. In terms of speed, a frequent problem in online and 3D games as a whole, everything seems to run well unless you've got lots of blocks (we're talking hundreds) on screen at once. I'm pretty sure that most games would sweat given this task and the slowdown is that bad to be totally honest, maybe dropping 10 FPS on a bad day. Pros outweigh cons and story making no difference to the sheer playability, this is a first class product.
Congratulations, JakeX.

theman

theman said 574 days ago

I could have used "him" but I'm not sure whether you're a him, a her or an it.

JakeX

JakeX said 577 days ago

Overuse of the word JakeX, but whatever.
Anyway, you don't like the music? I'll have to talk to Ds about that, but whatever.

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