Review of Mr.Smiley Ball
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Overall Score
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Graphics
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Sound
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Gameplay
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Story
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Interface
Mr.Smiley Ball Review
By bksonic on
19 April 2009
Pros: -The graphics were awesome. -The interface is slick. The music fiited well with the game.
Cons: -Sometimes, you become stuck in the walls.
Amazing!
This game is cool. I expected it to be another one of those crappy games that was just a remake of an example someone else made, but it wasn't. The idea was really unique and the game put up a good fight, without feeling unfair along the way. The graphics were by far the best thing about this game. I liked the background music aswell. My only complaints would be these two:
-You get stuck in the walls.
-You can die if you jump off the screen at the top.
Don't worry, bksonic will help!
-For the first one, create a circle sprite which has the same diameter and circumference (i.e. size) as the player sprite. You should only use the color, black. Open up the player object and in the bottom-left corner, you should see the word, 'Mask' underneath the word, 'Parent'. Click on the box next to 'Mask' and select the sprite you just made. This is so that the collisions will only go to the mask, since the the player sprite keeps on rotating so the collision points will change.
Confused yet?
-THe second one is a little bit confusing. Open up a Step Event in the player object. Click on the tab called, 'Control' on the right, and drag and drop the action called, 'Execute a piece of code'. We are going to use some GML (Game Maker Language).
Copy and paste this code:
if y<0
{
y=0 //Only use this code if you are moving by hspeed and vspeed.
}
That should fix it. Or if it doesn't, use this code instead of the on above:
if y<0
{
vspeed=0 //Only use this if you are moving by by adding values to x and y. e.g. x+=2 or x=x+2, etc.
}
I hoped I helped. Well done. A very good game. Try my games. I would appreciate it if you could test and leave feedback for Aiomi.

