Review of ímã
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Overall Score
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Graphics
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Sound
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Gameplay
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Story
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Interface
ímã Review
By Chickenfeed on
09 January 2008
Pros: Unusual, but easy to pick up gameplay, nice looking, nice sounding
Cons: as yet, its very repetitive and gets boring quite quickly
ima review
As this is a WIP, its hard to know what your plans are, so i might just be saying stuff you already had planned, but:
Graphics - i liked the look of the game - nice simple style, and the fact that everything was semi-transparent was nice. However, more variety in the grphics would be a boon. Even something simple, like having the 'Attractor' objects different colours would be nice, and perhaps some changes in the movement in the background.
Sound - the music was nice and ambient and did suit the game, but it was quite repetitive.
Gameplay - Considering the game just opens in the first level with no instructions, the gameplay was extremely easy to figure out and pick up. The simplicity of the controls reflected the overall look/feel of the game very well. However, there is as yet no progression whatsoever (unless i missed it!) - once you've reached the goal two or three times, you fell like you've already got all you're going to get out of the game. Also, i'm not sure about this, but i didn't seem to be able to die?
Story - n/a
Interface - i don't really know how to comment on this! As i said, the controls was nice and definitely intuitive.
All in all, an interesting start and definitely something i shall keep an eye out for. However, ideally i think this would be best if you introduced some sort of level-by-level progression. Introducing solid walls that the player would have to navigate around would instantly make the game a hundred times more engaging and challenging. These could be accompanied in later levels by more objects - perhaps sliding doors so jumps would have be timed, and volatile objects that destroy the player in a collision. Also, as mentioned above, this could go hand-in-hand with changing graphic styles (perhaps), though obviously with more engrossing gameplay, the need for more varied graphics is lessened.
Overall, this does look promising - and like i said before, you may well already be planning some of this stuff, but hey.

