Resources
Gamemaker resources
Super Mario Cape Sheet V2 by Gamexpert
Just Like The V1 Sheet Except It Has More Things In! Credit Still Not Needed.
Spongebob Generic Foreground Til... by Jas0n
This is a tileset I assembled for my game a bit back and I thought I should share it. It does require credit but you can just through that in the game information area. This is already pre-made into GM to help you save time, also comes with an example room.
bjorn_midis 42 midi songs for b... by lolcake4_noctam
all styles of music in midi format 42 songs...
rock
techno
electric
country
beat
funky
classical
and others i cant describe.
i had a bunch of these and thought that if anyone else wanted to use them they can...
Casltevania Simon Sprites by **naruto**
Sprites from Simon Belmont of the Castlevania Chronicles
Hope you like it!!
NewGizoids Effects by NewGizoid
extension includes:
5 drag-and-drop functions
- draw light (circle)
- draw light (triangle) [similar to light circle]
- draw shield (circle)
- draw projactor beam (triangle) [similar to shield]
- draw gradient with blend mode (circle)
and 5 functions reated to above actions (but more versatile)
- light_circle
- light_triangle
- shield_circle
- projactor_beam
- gradient_circle
Free to use, but please give credit
castlevania spritesheet by dravenator14
contains a spritesheet of Alucard from the game CASTLEVANIA: Symphony of the Night. <i did not make these!>
Database interaction via SQL by HiPp13
I build a simple extension that handles SQLs from gamemaker.
NOTE: i take no responsibility in screwing up your database, ALWAYS MAKE A BACK-UP
I have only tested this with .mdb files and am working on more functionality, also on a help file ^.^
The functions in the package are:
TestCall (In : string)
Tests if dll is working.
Returns a string.
TestDatabaseConnection (DatabaseName, TableName : string)
Tests connection to a table in the database, used to check connection to database
Returns 1 if successful, 0 if not
DatabaseName is the name of the database, including path and file extension
TableName is the name of the table you want to test the connection to
ExecuteSQL (SQL, DatabaseName : string)
Executes a SQL query on the database.
SQL is update, delete etc
Returns 1 if successful, 0 if not
RunSQLReturnSingle (SQL, DatabaseName : string)
Runs a SQL query on the database.
SQL is select statement
Returns the first result from SQL as a string
RunSQLReturnALL (SQL, DatabaseName : string)
Runs a SQL query on the database.
SQL is select statement
Returns all results from SQL as a string.
Columns separated by |
Each row is a new line
No clue about SQL? i find this site extremely helpful :
http://www.w3schools.com/SQl/default.asp
Medieval Sound FX pack by MicHorvathGames
This sound FX pack includes:
-3 sword attack sound
-sword being equipped
-magic attacks
-enemy sounds
-warrior sounds
-archer attacks
-mining sounds
-equipping sounds
-and more...
If you are going to use these sounds created by MicHorvathGames please give me credit in your game. Thankyou...
