Resources

Gamemaker resources

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Super Mario Cape Sheet V2 by Gamexpert

Just Like The V1 Sheet Except It Has More Things In! Credit Still Not Needed.

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Hammer Kirby sprites by Wolfssbb123

Well yeah Hammer Kirby. Hope you like it!!!

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cupid yoshi by somy89

i fond this on the web give credit to the person who made it(not me)

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Spongebob Generic Foreground Til... by Jas0n

This is a tileset I assembled for my game a bit back and I thought I should share it. It does require credit but you can just through that in the game information area. This is already pre-made into GM to help you save time, also comes with an example room.

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bjorn_midis 42 midi songs for b... by lolcake4_noctam

all styles of music in midi format 42 songs...

rock
techno
electric
country
beat
funky
classical
and others i cant describe.

i had a bunch of these and thought that if anyone else wanted to use them they can...

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Casltevania Simon Sprites by **naruto**

Sprites from Simon Belmont of the Castlevania Chronicles
Hope you like it!!

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NewGizoids Effects by NewGizoid

extension includes:
5 drag-and-drop functions
- draw light (circle)
- draw light (triangle) [similar to light circle]
- draw shield (circle)
- draw projactor beam (triangle) [similar to shield]
- draw gradient with blend mode (circle)
and 5 functions reated to above actions (but more versatile)
- light_circle
- light_triangle
- shield_circle
- projactor_beam
- gradient_circle

Free to use, but please give credit

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castlevania spritesheet by dravenator14

contains a spritesheet of Alucard from the game CASTLEVANIA: Symphony of the Night. <i did not make these!>

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Database interaction via SQL by HiPp13

I build a simple extension that handles SQLs from gamemaker.

NOTE: i take no responsibility in screwing up your database, ALWAYS MAKE A BACK-UP
I have only tested this with .mdb files and am working on more functionality, also on a help file ^.^

The functions in the package are:

TestCall (In : string)

Tests if dll is working.
Returns a string.

TestDatabaseConnection (DatabaseName, TableName : string)

Tests connection to a table in the database, used to check connection to database
Returns 1 if successful, 0 if not
DatabaseName is the name of the database, including path and file extension
TableName is the name of the table you want to test the connection to

ExecuteSQL (SQL, DatabaseName : string)

Executes a SQL query on the database.
SQL is update, delete etc
Returns 1 if successful, 0 if not

RunSQLReturnSingle (SQL, DatabaseName : string)

Runs a SQL query on the database.
SQL is select statement
Returns the first result from SQL as a string

RunSQLReturnALL (SQL, DatabaseName : string)

Runs a SQL query on the database.
SQL is select statement
Returns all results from SQL as a string.
Columns separated by |
Each row is a new line

No clue about SQL? i find this site extremely helpful :
http://www.w3schools.com/SQl/default.asp

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Medieval Sound FX pack by MicHorvathGames

This sound FX pack includes:
-3 sword attack sound
-sword being equipped
-magic attacks
-enemy sounds
-warrior sounds
-archer attacks
-mining sounds
-equipping sounds
-and more...
If you are going to use these sounds created by MicHorvathGames please give me credit in your game. Thankyou...