Resources
Showing all gamemaker resources in the category Other.
incomplete game by nerdboyxx
This is a incomplete game, with music, sprites and other things that you can use for your games. Give me credit if you use the sprites, music, etc. but you cannot publish the game without my consent. Email me on rhysdaork@gmail.com for consent. Hope it helps!
SMW item holder (resever) by GMONEY2
Dis shows how da SMW resever works. No credit needed,
Enjoy.
Chm Maker (Makes helpfiles) by mahnas_92
Sick of game makers non-flexible "Game info"? Want to make your own layout in the help contents?
Here it is! This program Makes *.chm files run a script to start your file.
use the code:
Execute_shell("helpfile.chm","")
The program have a helpfile with more info
Maze Engine by Best Games Forever
A very smooth and useful maze engine made in GM6.1 using GML. It has:
-Smooth Movement
-Four different keys
-Key blocks (for keys)
-Ice (you slide across it)
-X-blocks (death blocks)
-Moving X-Blocks
-Four Checkpoints
-Moving Floor
-Fake Walls
-Not-Fake Walls
-Springs (Registered)
Give credit to Best Games Studios if used
caneldar EZ use by techwiz
you would need to use string values in variables when doing 'window_set_caption(global.this+global.that)" or something but current_day and stuff only returns vriable values so i made this easier way to convert them during the game look! even made it easy to add to the library of game maker wowread licence agreement because i want credit if they are used
GameWad Game Starter Kit by gameinatorperson11
This awesome kit has sprites good enough to start on your first or second game, plus awesome music, sprites ripped off the Internet(try it, just right click on stuff and save the image) and some more
Paths and time lines advanced by mrsmes
It's a action library and contains the following:
Path position check - Checks the indicated position of the path to make sure it's precisely at that point on the path. so it will basicly question the position of the path that the object is on and only perform the next action if the path position is precisely on the pin point position.
Path Position Previous - Go to the previous path position
Path Rotate - Rotate the path
Time Line position check - Check a time line's position
Pause the time line - Pauses the timeline currently beeing used.
Rewind the time line - Rewinds the time line currently in usage at the time
Fast forward the time line - Fast forwards the time line currently in usage at the time
Sound Pan - you can set the pan of the sound and make it seem like it's coming from a distance.
Sound pan check - Same as the action called "Sound Pan" except this time your checking if it's a particular value
Volume - you can adjust the volume of the sound for your games enjoy it.
Check Volume - You can easily check the volume now and make sure it's a particular value or more than a particular value or less than a particular value.
If all positions are collission free - performs next action every position on the grid is collission free in other words there is not a object on the grid.
Myscillanious action library by mrsmes
Now comes with easy check point making and many other great functions...
Gamegod33's News letter by gamegod33
if you read it you will get a sneek peek at my games i am wocking on!!
Hint: two or more are comeing out
