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YoYo Games is delighted to announce that HandyGames, a German developer and publisher of mobile games on multiple platforms, will be officially using GameMaker:Studio for future releases. As a result, they are looking to hire a complete team with GameMaker expertise. If you are looking to join a successful and passionate games team and you have experience with GameMaker, this is a great opportunity for you!
Thank you for the enthusiastic response to the upcoming release of GameMaker: Studio! We are very close to the official release which means we will be closing the Beta sign up soon. If you haven’t registered yet, we urge you to do so before it’s too late. Register at www.yoyogames.com/studio.
YoYo Games attended the Game In Scotland event in Dundee over the weekend. This is the place where Scotlands' top games development studios come together once a year to give presentations and give advice from games design to job opportunities.
Unlike the Pocket Gamer Awards 2012 which concluded at the start of March (http://www.pocketgamer.co.uk/pgawards2012.asp), the Readers' Choice list is entirely composed of submissions by the Pocket Gamer audience during the Awards' 'open nominations' round over the past couple of weeks – simply taking the ten most popular games per format category in order to determine the shortlist.
Sync Simple, our addictive retro-themed shooting game for iOS and Android devices, will be on sale at a new price of $0.99 (US), £0.69 (UK) and €0.79 (EUR) according to region, down from the original price of $2.99 (US), £1.99 (UK), €2.39 (EUR). This offer will be available from today, 20th March 2012 and will run for two weeks, ending on the 3rd of April.
This past month we have been busy with the BAFTA Young Game Designers 2012 Award winners advising and turning thier game concept 'Rolling Scotch' into a working prototype game, now renamed as Stick Em Up.
We had a very successful week last week at GDC, with the YoYo Team showing GameMaker: Studio as a powerful tool for indie and professional developers. Here's a quick demo of what we showed at GDC at how to create a very simple game in very little time.
Six independent game developers from our own GMC have collaborated and constructed a bundle of GameMaker games called the Indie Underdog Pack (IUP) available via thier website and 8bitfunding from Wednesday 14th March 2012, 5.30pm EST.
We are delighted to have picked up a Pocket Gamer Award for Karoshi!
YoYo Games, the UK-based developer of game creation tools and leading mobile games publisher, is pleased to announce that it will be attending this year’s Game Developer Conference in San Francisco, which takes place between the 5th and 9th of March 2012. YoYo Games will be taking a stand at the conference’s expo centre and will be showcasing the latest version of its game development platform, GameMaker: Studio, with live demonstrations from YoYo Games staff.
GameMaker: Studio takes the ultra-accessible and extensible GameMaker environment to the forefront of modern smartphone and web-based game development with one-button publishing to export a single code and asset base to a wide variety of output formats. GameMaker studio will output native apps to iOS for iPhone and iPad, OSX, Android, web HTML5, Windows and many others, with Smart TV support also in development.
Sandy Duncan, CEO of YoYo Games, comments: “The San Francisco GDC is the most important game development event in the world, so we’re hugely excited to be attending as an exhibitor to demonstrate the power and versatility of GameMaker: Studio.” He continues, “We’re keen to show the entire game development community precisely what GameMaker: Studio is capable of and the immense savings in time and resource it brings.”
Mike Dailly, head of development, YoYo Games said: “Showcasing GameMaker: Studio at GDC will allow us to really highlight the benefits of the development platform we’ve been continually refining and improving over the last few years.” He adds, “We estimate that for cross-platform development, there’s an 80% reduction in development time when using GameMaker over native languages. We’re also proving the strength and versatility of our development environment with our publishing arm, which uses GameMaker to produce demonstrably successful games with lightning-quick development times. Reflexions was developed in-house, by a two-man coder and artist team, in just three weeks at our Dundee studio and it topped the Android charts on release.”
GameMaker: Studio builds on the ultra-accessible UI and drag-and-drop functionality of previous versions of GameMaker, including its internal image, level and code editing tools and includes an advanced scripting language for experienced developers. GameMaker: Studio also introduces a one-click compiling feature that outputs any given project to a variety of modern destination platforms, including iOS, Android, HTML5, Symbian and many others.
Game Maker: Studio will launch, initially in beta form, in March 2012.
YoYo Games will be exhibiting at stand 2332.
For more information, or to make a booking at GDC, please contact:
Tony Coles, Peppermint P
Tel: 0207 240 2645
Get immersed in this uniquely styled version of Solitaire.
YoYo Games are delighted to announce that five lucky people will be given early access to the Closed Beta of GameMaker: Studio this March. On the 1st of March 2012, all those that have liked the YoYo Games Facebook page (www.facebook.com/yoyogames) will be entered into a prize draw to win entry into the Closed Beta of GameMaker: Studio.
Please welcome Nocturne aka Mark Alexander to the YoYo Games Team this week! Mark (previously a moderator on the GMC) has now joined us to 'head up' the documentation of all things GameMaker such as helpfiles, tutorials, demos and wiki.
We are pleased to announce that Reflexions, our casual puzzle game is now available to download free-of-charge from the GetJar website.