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YoYo Games today announces that B.A.S.E. Jumper, the latest game to be made in-house using the company’s GameMaker: Studio technology, launched simultaneously on the App Store and iTunes, Amazon AppStore, Chrome, Facebook, YoYo Games Website (HTML5), Google Play, Mac App Store, NOOK and Samsung’s Tizen App Store.
Notification that the Sandbox site will be down for essential maintenance on Wednesday 26th September 2012. We anticipate this will back up within a couple of days and offer apologies for any inconvenience!
YoYo Games today announces that GameMaker: Studio™, its cross-platform games development environment, will support Microsoft Corp.’s launch of Windows 8 and Windows Phone 8. GameMaker: Studio™ allows developers to create games in a single code base and then easily export with one button click and run them natively on multiple formats including HTML5, Facebook, Android, iOS, Windows and OS X. GameMaker: Studio™ for Windows 8 will be available for developers prior to October 26 while GameMaker: Studio™ for Windows Phone 8 will be available following device availability later this year.
DUNDEE, Scotland and SAN FRANCISCO – September 12, 2012 – YoYo Games today announces that Update 1.1 for GameMaker: Studio, its cross-platform games development environment, is available now. With the free update, developers will have unprecedented access to a wide range of services directly from GameMaker: Studio’s user interface, removing the technical barrier of integrating and deploying business services into games. YoYo Games has also significantly upgraded GameMaker: Studio’s audio system and room editor.
The GameMaker: Studio Family of Products