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YoYo Games today announces that it has revolutionized the relationship between service providers and game developers by integrating an unprecedented number of monetization and analytics services into GameMaker: Studio, its cross-platform games development environment. Developers using GameMaker: Studio will now be able to access services directly from GameMaker: Studio’s user interface, choose and deploy a monetization strategy and then export a game for publishing to worldwide “app stores,” making the process of monetizing games more accessible, efficient and scalable than ever before. The free services upgrade will be available in GameMaker: Studio’s 1.1 Update coming September 2012. This developer services functionality is being demonstrated for the first time, at The Game Developers Conference Europe August 13 and 14 at YoYo Games’ booth, No. 160.
YoYo Games today announces the availability of nine new games for NOOK, created with its GameMaker: Studio cross-platform games development technology, on Barnes & Noble’s NOOK Store. GameMaker: Studio, launched in May, allows developers to create games in a single code base and then export and run them on NOOK. YoYo games used this innovative technology to publish nine new games on NOOK Apps™, including “Froad,” “Pollushot,” and “Reflexions,” with plans to roll out more in the coming months. All nine titles are available for immediate download on Barnes & Noble’s award-winning NOOK Tablet™ and NOOK Color™ for just 99 cents each.