GameMaker: Studio at GDC Mar
16

We had a very successful week last week at GDC, with the YoYo Team showing GameMaker: Studio as a powerful tool for indie and professional developers. Here's a quick demo of what we showed at GDC at how to create a very simple game in very little time. 

YouTube Link- http://www.youtube.com/watch?v=l2uB_BlsvcA

 

To download and play 'Angry Cats' go to - http://www.yoyogames.com/extras/downloads/AngryCats.gmz

In addition to this, we are pleased to announce that the GameMaker: Studio Beta is now open for everyone! 

All you need to do to get started is sign up here at www.yoyogames.com/studio

We have GameMaker: Studio FAQ put together here - 

http://wiki.yoyogames.com/index.php/GameMaker:Studio

The Beta forum discussion topic - http://gmc.yoyogames.com/index.php?showforum=104

 

 

 

GameMaker Community - Indie Underdog Pack Mar
15

Six independent game developers from our own GMC have collaborated and constructed a bundle of GameMaker games called the Indie Underdog Pack (IUP) available via thier website and 8bitfunding from Wednesday 14th March 2012, 5.30pm EST.


The Iup Bundle: is a developer-driven fund-raiser. In exchange for your support, you receive a collection of DRM-free video games. Each of these games are of commercial quality and developed by a small independent developer; usually a small group or a team of two. Your support goes to the developers -- not some big company -- and helps the continued creation of unique and fun games.

The pack aims to provide funding from which the indie developers can distribute their games in order to gain further funding for their next project. The pack costs just $5 and contains the following;

 

                       

       

Other goodies to be included are posters, alpha and beta access to unreleased games and even a say in what games go into the next pack offering exceptional value for money.

Why help the underdogs?

If you believe that little dogs have big dreams, then know that indie developers have big dreams too. Indies take risks that big studios won't. Indies try ideas that wouldn't normally get tried. Indies spend hours and hours creating great games with little-to-no resources, funding or support. Supporting this campaign ensures that indies have a place to distribute their game once it is complete. More importantly, to support the continued development of indie games. 

Your contributions go towards the six indie developers who have offered their games as rewards for this campaign - the creation of the Indie Underdog Pack: a resource for indie developers to distribute their games and fund continued development of their project. 

The Indie IP Mission: "We want to create a resource where indie developers can distribute their games as a bundle and receive funding for the development of their next project. We believe that indie developers have a big impact on the gaming industry, despite being the underdogs. We hope that you choose to “Indie-UP and support our campaign!”

 

Karoshi - Android Game of the Year 2012 Mar
9

We are delighted to have picked up a Pocket Gamer Award for Karoshi!

Huge congratulations to Jesse Venbrux the creator of one of the most popular games on PC, iPhone and Android! Karoshi has been played by millions to date to high acclaim.

  

Mr Karoshi is an overworked Japanese salaryman who’s had enough and his only goal is to end it all. You control him to work through the fast logic puzzles trying to find hilarious ways to his demise in this highly original, puzzle, platformer with a twist.

Here are Russell and Mike picking up the award in San Francisco whilst attending GDC. The full list of of the Pocket Gamers Awards can be found here. The competition was pretty tough so we're quite chuffed as you can see :)