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YoYo Games today announces that B.A.S.E. Jumper, the latest game to be made in-house using the company’s GameMaker: Studio technology, launched simultaneously on the App Store and iTunes, Amazon AppStore, Chrome, Facebook, YoYo Games Website (HTML5), Google Play, Mac App Store, NOOK and Samsung’s Tizen App Store.
B.A.S.E. Jumper sets players the task of completing incredibly dangerous B.A.S.E. jumps from buildings, antennas, spans (as in bridges) and earth (as in cliff tops). Players must guide the titular B.A.S.E. Jumper to terra firma and into the safety of his friends as the local sheriff patrols, hell-bent on catching the player in the act. Obstacles such as cranes, boulders, trees, bungee jumpers and zip liners all conspire to get in the way of each descent, with each discipline coming with its own unique set of obstacles according to theme. A jump from a building will see cranes and police nets in the way, while a jump from a power line antenna is strewn with high-voltage hazards. With four worlds to dive through and more than 60 achievements to unlock, B.A.S.E. Jumper is the ultimate parachute dive for all platforms and devices.
“B.A.S.E. Jumper is the first title we’ve launched across so many platforms simultaneously,” said Stuart Poole, head of publishing at YoYo Games. “This achievement highlights the incredible flexibility and power of GameMaker: Studio’s one-button export functionality and represents an immense saving in time and resources for developers compared to ‘hard way’ porting by coding a version for each platform.”
B.A.S.E Jumper pricing varies by platform:
App Store and iTunes – $0.99
Amazon App Store – $0.99
Chrome – Free
Facebook – Free
Google Play – $0.99
Mac App Store – $4.99
Nook – $0.99
Samsung’s App Store – $0.99
YoYo Games Website (HTML5) – Free