timakuni
Name: Tim Ngai
Age: 22
Location: AZ
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Registered: 11 April 2009
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37 days ago timakuni talked about the game Math Quest: The Infinity Puzzle
part2 P.S. If you do end up making these changes let me know so I can download the new version
37 days ago timakuni talked about the game Math Quest: The Infinity Puzzle
Cleverly done, good work! The game flows well and the incorporation of math into an adventure game is ingenious. Suggestions: I think it would be easier if you could use the shift key to decrement down by 10, and if you displayed the ten's digit (and sign) underneath your character rather than having his HP there. This would make it easier to know what power lv you are on and improve your ability to hit with the right number.
37 days ago timakuni talked about the game Malpe lesson
part2 did not register as being the correct answer. I recommend having more questions so that you can speed up more often, especially since the game is more about answering math/english questions than dodging things, I assume. Again, you have a good idea and a good model, it just needs some refining now
37 days ago timakuni talked about the game Malpe lesson
Has potential, there are some things that need work though. Pros: art, typing interface, concept Cons: short, English questions, bugs The English questions I didn't really understand either. For bugs, there were a few: On hard mode, your character doesn't start walking and there are no questions posed, so I just had to type in something to get started. Also, all my math answers did not work in hard mode...assuming 8*111 is multiplication and the answer should be 888, for example,

