ryguydavis

ryguydavis

Name: Ryan Davis
Age: 18
Location: North Carolina, US
Description: I've been using GM since 2003, and am extremely perfectionistic about my games. I'm very willing to help if someone has coding questions, and enjoy making tutorials when they are needed :) ----------------------------------------------- www.creativeink.davisfamilycreations.com
Registered: 30 January 2007

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Games by this creator

  1. Pixel War
    Pixel War
    by ryguydavis
    • Rating: 3.3846/6 Stars.
  2. Lux
    Lux
    by ryguydavis
    • Rating: 3.9217/6 Stars.
  3. Gravity Tutorial
    Gravity Tuto...
    by ryguydavis
    • Rating: 2.75/6 Stars.
  4. The Fight Before Christmas
    The Fight Be...
    by ryguydavis
    • Rating: 2.918/6 Stars.

Reviews by this member

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ryguydavis

Atlantis Review
Game: Atlantis - Battle for the pacific
Added: 14 May 2008
Created by: ryguydavis

Pros: Excellent interface and online system, Good graphics, Fitting music, Simple y...
Cons: Movement, It's takes too long for most to get used to.

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Comments by this member

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about 4 hours ago ryguydavis talked about the game Techno-Drone Alliance (incomplete)

Very nice so far! I did find an error, upon beating the level with a "Bomb": ERROR in action number 12 of End Step Event for object bomb_indicator: Error in expression:scan_drone_victory.x position 20: Unknown variable x Fairly simple error but thought you should be aware of it. Great work so far!

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7 days ago ryguydavis talked about the game The Fight Before Christmas

Yes, thanks for pointing out the obvious. I'll get around to fixing the difficulty when I feel like it. If you had gotten past the first level the fact that the igloos were white would have made more sense.

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7 days ago ryguydavis talked about the game Bawba

What is with all of the Karoshi clones? But besides that, you started out with a completely wrong premise: "Annoying the player with eye-hurting effects and ear-numbing sounds makes a game fun". I played the whole thing and I have to tell you--it would have been sooo much more enjoyable without your "many effects to disturb". I mean it was ok but I can't honestly say I enjoyed it :\

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7 days ago ryguydavis talked about the game RUSH! 9

Well I played all the way through it, and have to say it's a really neat idea. However--I have to agree that the platform engine is horrible. The one that you are taught in the official tutorials is such a horrible engine--it sputters and dies if the walls start moving or you hit a wall at a diagonal. Also, there could easily have been much more content. It felt like something you made in a day. It wasn't the worst thing I've ever played, though.

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