johnnybegood
Name: Jon
Location: America
Description: Hello, I am a 14-year-old game programmer, eager to learn. I have only one game, but hundreds of tests. I love to help out, so if you need help on a game, ask me! Want me to play it? Or rate it? Ask me! I am happy to help.
Registered: 16 August 2007
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Overall a good game. Worth a ...
Game: red giant
Added: 06 January 2009
Created by: johnnybegood
Pros: Story, Gameplay, Menus.
Cons: Perhaps some of the Graphics. Main Menu.
Comments By This Member
319 days ago johnnybegood talked about the game red giant
And last, Graphics: This was very hard for me. Planets: Great. Bullets: Great. Planets: Great. Menus: Also Great. But the rest... it just didn't do it for me. The look of the player... looked like it could be cool, but was... well leaning. No honest ship design would be warped like that. The enemies were fine, but humans don't think to build like that. What would make me happy would be a cool player ship. One that... isn't "abstract" That is just me though. Overall, I give it a 5/5.
319 days ago johnnybegood talked about the game red giant
Story: Another strong point. Games are lacking story nowadays. Although the story doesn't fit with the "abstract" theme, it is interesting. Kept me playing longer, always a plus. Interface: Great! Although some menus were bla (the main menu) the rest had a nice color theme. All menus were easy, natural, to use them. Smooth animation. Just overall great.
319 days ago johnnybegood talked about the game red giant
Here is my verdict. Gameplay: Very good! I enjoyed this space shooter. Although there were no new ideas, the upgrades were solid, charges were useful, and enemies were fun. Although, as soon as you loose your upgrades, it almost becomes impossible to beat the enemies. Either don't let the player loose their upgrade, or make smaller enemies to help get more. Sound: Nothing too special here. I guess the music fits with the "abstract" form. (continued)
342 days ago johnnybegood talked about the game Super Blazing Vortex!
Dang... was it supposed to be laggy? Because whenever the vertex thing moved... it lagged up pretty bad. The should be some graphic options. Still, I give it a 4/5

