azb
Name: azb
Location: offline
Description: 10001010100101010101010101010101001001011101010110100100101010101101010101010110010101010101010101010100101010100010101001010101010101010101010010010111010101101001001010101011010101010101100101010101010101010101001010101000101010010101010101010101010100100101110101011010010010101010110101010101011001010101010101010101010010101010001010100101010101010101010101001001011101010110100100101010101101010101010110010101010101010101010100101010- (convert from .bin2 file to read it)
Registered: 23 February 2008
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75 days ago azb talked about the game learn 3d v10
For anyone having an error about the texture not loading; I extracted all the files in the gmk folder and the problem was solved. Before you say it- no problem. ;)
75 days ago azb talked about the game Mega Block Man
It was a good idea to use cubes instead of intricate 3d models with hundreds of vertices- makes it run faster and much easier to program on game maker. Not to mention no one realizes that it isn't even good graphics for game maker. Nice work. 4/5
98 days ago azb talked about the game SpacedogsII demo
BLASTER BOLTS!!! THATS AMAZING!!! Your like the Lucas Arts of yoyogames. 5/5 + cookie + bowl of bantha fodder
110 days ago azb talked about the game Alfa Phighter Reloaded
Awesome game! It makes those pros that have been making arcade scrolling shooters for years look like noobs! How in the galaxy did you make those stupendously awesome sound effects? Great graphics, great weapons, great everything! All it needs is a squadron of freindly fighters and voice command and it will seem realistic!


