Silent Ellipsis
Name: Bryan Suchenski
Age: 23
Location: Dreamscape
Description:
Registered: 27 June 2008
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98 days ago Silent Ellipsis talked about the game Gray and Green
Nice art and I really like the music. Overall it's a very cute and smooth. That said, the gameplay is a bit simplistic, and there are occasional minor hiccups or glitches. For instance, when Mubly lands, he switches to the right-facing sprite; if you're holding left down he will then switch back to the left-facing sprite in the next step, which looks a little glitchy considering how often he jumps and lands. I think there's also a couple typos in the opening story, but that's not a big deal.
98 days ago Silent Ellipsis talked about the game The Rise of Magus
Well, since it's made in Game Maker, I'm restricted to the options that come with Game Maker, meaning it has to be an .exe file. If your phone can't play .exe files, then I don't know if there's much I can do.
136 days ago Silent Ellipsis talked about the game Sword Calibre
Another thing to keep in mind: since enemies just shamble slowly towards me, and all I can do is hit them with a simple attack, the combat is pretty shallow. The parts that make the game hard are spikes and holes in the ground, which makes my role as a badass swordsman dubious - it's really a game about timed jumps where you occasionally hit things. Is the character sprite inspired by Himura Kenshin? If so, I approve.
136 days ago Silent Ellipsis talked about the game Sword Calibre
Even if you have a very token or simple story, some kind of introduction for the player is required here. As it is, the experience largely consists of "What's going on? Oh, I can hit things apparently, and oh, there, I died." Nice sprites and music, although the jumping sound started grating after a while. It's fairly well made, but as a player I don't understand what I'm supposed to do or why.

