RhysAndrews

RhysAndrews

Name: Rhys Andrews
Age: 18
Location: Australia
Description: I've been enjoying game design with Game Maker since 1999, but was never serious until I created my game design team "GameCave Productions" in 2003. While the team ceased game development in 2007, I've been creating solo projects and collaborating with friends: Greg VanderBeek, Tim Andrews, Scott Llewelyn, and so on. I've made over a 100 games / tools in my time, but the only notable ones include Conflict: Arcade (with GameCave Productions), Caveman Craig (with Tim Andrews), the GameCave Effects Engine (Solo), Parabox Console (Solo), and Teka Teki (with Greg VanderBeek).
Registered: 30 January 2007

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Games By This Creator

  1. Conflict: Arcade 0.71
    Conflict: Ar...
    By RhysAndrews Moderator Second Prize Winner
    • Rating: 3.6254/5 Stars.
  2. Bounce Arena 2.6.1
    Bounce Arena...
    By RhysAndrews Moderator Second Prize Winner
    • Rating: 3.2135/5 Stars.
  3. Treasure House Game
    Treasure Hou...
    By RhysAndrews Moderator Second Prize Winner
    • Rating: 3.4417/5 Stars.
  4. Caveman Craig
    Caveman Craig
    By RhysAndrews Moderator Second Prize Winner
    • Rating: 3.8359/5 Stars.
  5. Game-cave Effects Engine
    Game-cave Ef...
    By RhysAndrews Moderator Second Prize Winner
    • Rating: 3.6707/5 Stars.
  6. Teka Teki
    Teka Teki
    By RhysAndrews Moderator Second Prize Winner
    • Rating: 4.05418/5 Stars.

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Reviews By This Member

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RhysAndrews

Masterpiece
Game: Jumper Three
Added: 21 August 2008
Created by: RhysAndrews Moderator Second Prize Winner

Pros: - Retro and consistent graphics - Beautiful tone of sound and music - Level...
Cons: If anything, the interface was slightly confusing at first.

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Comments By This Member

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1 day ago RhysAndrews talked about the game Caveman Craig

I'm making a second one. If anyone else does, i'll sue their butt =]

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8 days ago RhysAndrews talked about the game Parabox Console

@Goku Kid Yes it does.

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86 days ago RhysAndrews talked about the member Bcre8ivE

Hey mate, I had an example out once for pre-loading bars. What you need to do is set automatic screen redrawing to false, so that you can redraw the screen multiple times in one step.

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86 days ago RhysAndrews talked about the game Parabox Console

@acros9 I'm afraid not. If I were to design something like this for the lite version I would be very limited. @crash_oxide It's not a game. Don't judge the game before you understand what it's for and how to use it. Read the manual.

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