Byte Runner (Demo) created by Black Hole Games
Category: Puzzle
1 of 1
Added: 14 May 2009
Created by: Black Hole Games
Version: 1
Game description: Byte Runner is a challenging maze/puzzle game where you must find all the chips and proceed to the exit portal. Visit the website at: www.byterunner.weebly.com Join the Puzzle Busters Contest! learn more at... (more)
Reviews
-
Overall Score
-
Graphics
-
Sound
-
Gameplay
-
Story
-
Interface
This Game Has No Reviews.
Comments
TracerAdvanced said 64 days ago
Also, I couldn't see the time normally (it was like 10...), nor anything in fullscreen. And the speech boxes are rather plain.
Try drawing the score and styling the text boxes. For the text, simply execute codes with message_background(bkground3) message_button(button1) or something like that. For the drawing, execute codes in the drawing event like this:
TracerAdvanced said 64 days ago
Simple... yet nice. I like it ^-^ Perhaps a main menu rather than passwords and the info and stuff though?
supercomputer276 said 104 days ago
Very good for a demo, I say. You got the gameplay working pretty well, it matches the source game quite well; what this demo lacks is in interface and presentation. Showing the time and chips left in the game istelf instead of the title bar, for instance. Surely that's not asking too much?







TracerAdvanced said 64 days ago
Report to Staff
{
draw_set_halign(fa_left)
draw_set_color(c_lime)
draw_set_font(Cambria)
draw_text(view_xview[0] + 85, view_yview[0] + 10,"Score: "+string(tscore))
}
Change tscore to whatever your score variable may be. Or simply use the draw score event (I had 2 scores in my game, so I needed that). It can also be used for time.