Rolling created by Avacado Master

Category: Other

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    Avacado Master

    Added: 23 October 2008
    Created by: Avacado Master
    Version: 0

    Game description: It's an example on rolling objects, particles, and acceleration. PRO ONLY!

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    Comments

    Avacado Master

    Avacado Master said 381 days ago

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    Shoot. I tried to fix the "bobbing" problem, but each "fix" resulted in a glitch where
    the ball flew off in a direction. I tried for quite a while, but I couldn't fix this.
    Good news: if you are working with a large object with a lot of pixels, effectively
    making the edges smoother, this doesn't happen. I would know cuz I'm making
    a game with a large rolling object. My ex. obj. is small and pixelated, making it
    get stuck in the wall easily.

    Avacado Master

    Avacado Master said 394 days ago

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    That's great cause I was stumped on how to fix the ball getting stuck in the floor.

    Quinlan Vos

    Quinlan Vos said 396 days ago

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    nice, I bet this will help a lot of people ;)
    also I notcied the character bobs a bit when he hits the ground, it aso affects jumping a bit

    to fix this you just need to fix the collsion with the wall event

    instead of using the jump to command do this, in this order ;)

    move to contact (its in the ""move"" tab)
    {direction}
    {solid}

    vspeed = 0

    hope this helps :)

    -Vos

    Avacado Master

    Avacado Master said 396 days ago

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    Hit F1 for info.

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