Rolling created by Avacado Master
Category: Other
1 of 1
Added: 23 October 2008
Created by: Avacado Master
Version: 0
Game description: It's an example on rolling objects, particles, and acceleration. PRO ONLY!
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Comments
Avacado Master said 394 days ago
That's great cause I was stumped on how to fix the ball getting stuck in the floor.
Quinlan Vos said 396 days ago
nice, I bet this will help a lot of people ;)
also I notcied the character bobs a bit when he hits the ground, it aso affects jumping a bit
to fix this you just need to fix the collsion with the wall event
instead of using the jump to command do this, in this order ;)
move to contact (its in the ""move"" tab)
{direction}
{solid}
vspeed = 0
hope this helps :)
-Vos






Avacado Master said 381 days ago
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Shoot. I tried to fix the "bobbing" problem, but each "fix" resulted in a glitch where
the ball flew off in a direction. I tried for quite a while, but I couldn't fix this.
Good news: if you are working with a large object with a lot of pixels, effectively
making the edges smoother, this doesn't happen. I would know cuz I'm making
a game with a large rolling object. My ex. obj. is small and pixelated, making it
get stuck in the wall easily.