Mario Builder V5.2 created by Ting_Thing
Category: Other
1 of 5
Added: 08 June 2008
Created by: Ting_Thing
Version: 43
Game description: BEHOLD! I've begun a Mario project using djrellik's and HELLO's SMB3 engine (thanks guys, they're amazing!). However, this is not by definition a Mario Game. I've morphed engine's structure into a toolkit fo... (more)
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Very good game
Added: 11 January 2009
Created by: Itsu Luigi
Pros: Everything except,
Cons: no bosses, not enough hazards, no Luigi, not enough enemies, you ca...
See all reviews 1 2 3 4 ... 77
Comments
videocatbox said about 5 hours ago
Oh, and we also won't lose our worlds and files when the game is updated anymore will we? I'm glad, since I have some cool levels to make, and the lagging will be mostly ceased, that is terrific. But how will we have pipe courses in our levels, will they be with the same file, or are they seperate?
videocatbox said about 6 hours ago
There's also a glitch, when you jump and hit the bottom of the hill pieces, if they are exposed or only have 1 block beneath them, it teleports you to the top of the hill, or on top of the hill.
Ting_Thing said about 21 hours ago
In the coming release, the saving time will be from how much is in a single course, not in the entire game. Each course and world data are stored in files in folders. Now, a large course will take a fair amount of time to save, but to help ease the waiting I also added a percent-complete status for the saving process. Personally, I think the most beneficial part of the new system will not be save time. It will be that updates will not require you download instead of instant play.







Ting_Thing said about 4 hours ago
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Pipe courses are their own save files.