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3d Real Time RPG Engine

3d Real Time RPG Engine created by Kafeithekeaton
Filesize: 3.8 MB Played 1353 times
Description:
This is a 3d real time RPG engine from my incomplete game, Dual Dreams(Although, the engine is very much complete!). Here are the Features: -3d Map and Overworld. -A Real Time Battle System. -Six Playable Character Support. -Clean Battle/Map Menu system. -Assignable(Player can change in game) Allly AI. -Enemy AI System(Where you can weight magic/special skills). -Working Magic System for allies and enemies. -Working Skill system for allies and enemies. -The ability to tell allies to use a certain skill. -The ability to turn off certain skills so that the AI won't use them. -A Combo counter with a saved top combo and EXP awards for high combos -Character Field Position system(Where allies will fight from in battle) -An Escape System -Swappable characters(The player can play as any of them) -A working in-and-out of battle inventory -A working equip system -Status Screens -NPCs -Cycling NPC text -A talking system resemblant to Chrono Trigger complete with portraits -Working BGM.dll Sound System -And more! Controls: World: Arrows move. Space is talk. Shift is menu. Menu: Arrows move. Z is select. X is deselect. C disables/enables the use of AI skills. Battle: Arrows move. Z is attack. X, C, V, and Space are assignable skill keys. Shift is menu.


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